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* Fixed a couple of mistakes.MW2007-08-101-1/+1
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* Made a few changes so that once we enable the sqlite data store (simple line ↵MW2007-08-104-18/+80
| | | | change in OpenSimMain), then basic ( with a few limits at moment) prim database backup will work.
* SceneObjects should now (hopefully) call datastore.StoreObject().MW2007-08-092-2/+12
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* Deleted old LSLEngine files (those under Scene.Scripting)MW2007-08-0914-2911/+2
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* Start of replacing the old SceneObject/Primitive classes with the new versions.MW2007-08-0913-212/+280
| | | | | | PLEASE NOTE: that with this revision some prim related features may be broke for a while. (things like linking prims and the parcel prim count.) Also this revision may not work on mono, but that will be fixed soon.
* Making sure my local working copy is in sync with svn before I start the job ↵MW2007-08-092-3/+13
| | | | of enabling the new SceneObject classes.
* Transition between not flying / flying should be smootherBrian McBee2007-08-091-1/+6
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* worldmap now gets correctly updated when terrain changesBrian McBee2007-08-081-0/+2
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* when teleporting to a non-adjacent region, client was not getting new neighboursBrian McBee2007-08-081-1/+1
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* Some more work on new Sceneobject. MW2007-08-073-22/+91
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* * koncept bugfixlbsa712007-08-072-0/+24
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* a couple of changes in the new Sceneobject classes, just committing so ↵MW2007-08-072-9/+25
| | | | things are kept in sync.
* * commands are done foreach instead of by [i]lbsa712007-08-061-2/+2
| | | | | * fixed 'show users' format bug.
* * renamed some scene to worldlbsa712007-08-063-8/+12
| | | | | * passing on NotImplemented from Update()
* * encapsulated firstname/lastname on ScenePresencelbsa712007-08-066-49/+60
| | | | | | | * fixed 'users' console command * minor refactorings
* * minor refactoringslbsa712007-08-067-14/+14
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* ... and here's the second part...lbsa712007-08-0644-0/+0
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* Part 1 of a two-part commit to change caps of 'scripting' dir...lbsa712007-08-0644-0/+0
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* * Now we have boxes. Yay!lbsa712007-08-062-39/+39
| | | | | | * Removed unused SendPrimitiveToClient that didn't have rot.
* clean up of startup config settings (command line args etc),MW2007-08-043-12/+16
| | | | | | | Now using the Nini configuration library (suggest we look into using this for the rest of our config handling, as it provides a standard interface for command line args, INI files, Xml files, .NET config files, and windows registry). One IMPORTANT change is that to TO START GRIDMODE , you need to now use -gridmode=true . Also need someone to test it under mono. (there is a dll that has been compiled under mono available, just hoping that we don't have to deal with separate dlls for windows and linux.
* * More work on PermissionManager - going AFK for a bit.Adam Frisby2007-08-041-38/+79
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* * More work on PermissionManagerAdam Frisby2007-08-042-5/+44
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* * Little more cleaning of EstateManager - still needs packets to be moved, ↵Adam Frisby2007-08-041-43/+103
| | | | but general functionality has been abstracted.
* * Extracted and refactored several large methods. Needs moving of packet ↵Adam Frisby2007-08-041-148/+172
| | | | handling into ClientView.
* OpenSim/Region/Environment/Scenes/ScenePresence.csBrian McBee2007-08-031-4/+4
| | | | | More tuning of regioncrossing variables. I made tolerances a little too tight with the last patch.
* OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs, ↵Brian McBee2007-08-031-9/+9
| | | | | | | OpenSim/Region/Environment/Scenes/ScenePresence.cs Fix for array out-of-bounds error in basicphysics.
* changed the properties so that most of them only take up one line per get/set.MW2007-08-032-127/+38
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* * Changed some nameslbsa712007-08-032-42/+42
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* Yet another commit related to the SceneObject rewrites.MW2007-08-032-5/+12
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* Yet another commit related to the SceneObject rewrites.MW2007-08-031-4/+13
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* and more work on those classes. Think they are just about ready to begin ↵MW2007-08-033-5/+107
| | | | hooking them up.
* Ditto...More work on the AllNewSceneObject* classes.MW2007-08-032-6/+75
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* More work on the AllNewSceneObject* classes.MW2007-08-032-1/+124
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* Fixes flying glitch (hang) when crossing region boundariesBrian McBee2007-08-021-4/+4
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* Some more work on SceneObject/ Primitive rewrites (slowly getting there)MW2007-08-022-11/+127
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* Changed a couple of method in PermissionManager from private to protected to ↵MW2007-08-022-4/+3
| | | | fix the error that ckrinke just reported
* * Added support for CreateLink to LSL Interpreted APIAdam Frisby2007-08-022-1/+111
| | | | | * Added new "PermissionManager" which handles access to protected resources for users. (ie editing other peoples objects, etc)
* * Attempted to Fix an issue whereby X and Y coordinates on terrain brushes ↵Adam Frisby2007-08-011-6/+6
| | | | were reversed.
* * Terrain engine now knows the region coordinates - this can be later used ↵Adam Frisby2007-08-011-1/+1
| | | | to allow loading of single terrain files for multiple regions.
* Little bit more work on AllNewSceneObjectPart2MW2007-08-019-1024/+1061
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* few small changes.MW2007-08-013-8/+33
| | | | | Updated libsl to latest version.
* Some more work on SceneObject/primitive rewrites (AllNewSceneObjectGroup2 ↵MW2007-08-0110-123/+546
| | | | | | | | /Part2). Updated the JavaVM to a later version I did (basically some clean up and a little bit more functional). Added SendLoadURL method to IClientAPI.
* clear userAgent state on client shutdown, which fixes the issueSean Dague2007-07-311-1/+3
| | | | | | where you could only login once with a given id in standalone mode.
* mass update of files to have native line endingsSean Dague2007-07-3011-3027/+3027
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* Deleting objects should now work. But beware they aren't send to your trash ↵MW2007-07-294-6/+46
| | | | folder or anything so there is at the moment no way to recover deleted objects.
* * Primitives no longer walk around while being rescaled.Adam Frisby2007-07-291-19/+0
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* * Experimental fix for random walking of resized prims.Adam Frisby2007-07-291-0/+5
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* Commit 1/2Adam Frisby2007-07-292-1/+5
| | | | | | | * DB4o no longer crashes the sim on Startup * DB4o now crashes the sim on shutdown. * Variety of console verbosity fixes.
* fixed the problem with other avatar's clothes being white.MW2007-07-281-0/+1
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* You should now see the correct Avatar for other users, including their ↵MW2007-07-281-11/+48
| | | | | | | clothes, although their still seems to be a few problems with the clothes, in that sometimes other avatar's default clothes are white. At last, removed the need for the avatar-texture.dat file. (Please never come back).