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My fork of OpenSim for IG and MG, called SledjChisl.
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*
This changeset is the step 1 of 2 in refactoring
Dr Scofield
2009-02-06
2
-403
/
+0
*
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
Teravus Ovares
2008-09-06
1
-6
/
+6
*
Formatting cleanup.
Jeff Ames
2008-05-16
1
-2
/
+2
*
* Rolled back a few changes.
Adam Frisby
2008-05-01
2
-79
/
+77
*
* Spring cleaning on Region.Environment.
Adam Frisby
2008-05-01
2
-77
/
+79
*
* Optimised using statements and namespace references across entire project (...
Adam Frisby
2008-04-21
2
-7
/
+7
*
Formatting cleanup.
Jeff Ames
2008-03-18
2
-53
/
+51
*
attempt to try to fix mantis issue # 613, which seems to be a threading issue...
MW
2008-03-14
1
-8
/
+8
*
Merged 3Di code that provides scene and avatar serialization, and plugin supp...
Johan Berntsson
2008-03-04
1
-2
/
+48
*
Minor cleanup.
Jeff Ames
2008-02-20
2
-2
/
+2
*
* Cleanup of some memory consuming items on ScenePresence.Close().
Teravus Ovares
2008-02-20
1
-0
/
+11
*
* Mother of all commits:
Adam Frisby
2008-01-15
1
-1
/
+1
*
* Optimized usings
lbsa71
2007-10-30
2
-18
/
+29
*
get rid of all the ^M line endings
Sean Dague
2007-10-19
2
-337
/
+337
*
* Applied patch #418 : copyright-r2012.patch - some errors, but got most thru
lbsa71
2007-10-15
2
-2
/
+58
*
Some changes to the sending of updates of SceneObjects to clients, that I did...
MW
2007-10-11
2
-223
/
+279
*
getting all our line endings consistant again
Sean Dague
2007-10-05
2
-17
/
+17
*
* Modernized ScriptManager to new interface-based module calls.
lbsa71
2007-09-19
2
-28
/
+32
*
fixing me some line endings
Sean Dague
2007-09-17
2
-221
/
+221
*
hooked up sdague new sqlite asset database provider to the old asset system. ...
MW
2007-09-10
1
-0
/
+33
*
Converted the LSL scripting engine into a IRegionModule, so now all "modules"...
MW
2007-09-08
2
-0
/
+188