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* Thank you kindly, Melanie for a patch for script resetCharles Krinke2008-05-263-0/+22
* This cleans up a merge mess from the earlier checkin and implements llOwnerSa...Dr Scofield2008-05-262-18/+45
* Adding OnChatBroadcast event logic to EventManager providing Dr Scofield2008-05-261-0/+16
* * Minor: method documentation fiddling in SceneObjectGroupJustin Clarke Casey2008-05-261-4/+6
* * Extract and boil down necessary texture UUIDs for an archive of the scene p...Justin Clarke Casey2008-05-263-6/+17
* * Refactor: Where possible, change visibility on InnerScene methods to protec...Justin Clarke Casey2008-05-262-89/+90
* * Refactor: remove code duplication between add ScenePresence methods in Inne...Justin Clarke Casey2008-05-262-41/+4
* * Refactor: Separate out RemoveScenePresence and add into InnerScene to match...Justin Clarke Casey2008-05-262-26/+40
* Update svn properties. Formatting cleanup.Jeff Ames2008-05-256-56/+53
* * A hacky Top Scripts display. It isn't accurate as far as ms accounting, ho...Teravus Ovares2008-05-254-0/+83
* Thank you very much, Melanie for a patch that:Charles Krinke2008-05-251-0/+6
* Thank you kindly, Tiffany for a patch that helps:Charles Krinke2008-05-252-6/+10
* * phantom sculpties don't request the sculpt texture anymore.Teravus Ovares2008-05-252-3/+39
* * Disabling isSelected check on object persistence backup (at least temporari...Justin Clarke Casey2008-05-252-22/+30
* * Refactor: Collapses parts of different code paths in scene used when deleti...Justin Clarke Casey2008-05-254-40/+27
* * Refactor: Collapse some multiple remove object pathsJustin Clarke Casey2008-05-243-55/+65
* * Refactor: Remove some unused methods in Scene/InnerSceneJustin Clarke Casey2008-05-242-26/+0
* * Refactor: Change previous commits Object methods to SceneObject methods ins...Justin Clarke Casey2008-05-245-18/+19
* * Refactor: Renaming various *Entity*() methods to *Object*() methods on the ...Justin Clarke Casey2008-05-245-17/+41
* * Refactor: Push some dictionary initialization down from Scene into InnerSceneJustin Clarke Casey2008-05-242-10/+14
* * Refactor: Make some inner scene dictionaries internal rather than publicJustin Clarke Casey2008-05-241-2/+2
* * Fixes endless loop in the Land Module when selecting any object.Teravus Ovares2008-05-242-75/+104
* * Get the xml2 entities serialization representation in the archiver moduleJustin Clarke Casey2008-05-242-4/+4
* This enables return from the parcel object owner display.Teravus Ovares2008-05-242-22/+30
* * Implements selected object return.Teravus Ovares2008-05-241-85/+267
* * an attempt to resolve the teleport + attachment = crashTeravus Ovares2008-05-241-4/+19
* IRCBridgeModule (and ChatModule before the refactoring) didn't succeed in Dr Scofield2008-05-233-3/+20
* *Refactor of the LandManagementModule that allows OpenSim to run without itmingchen2008-05-235-51/+100
* i've refactored the ChatModule into two modules: ChatModule and IRCBridgeModule.Dr Scofield2008-05-232-18/+33
* Thank you kindly, Melanie, for:Charles Krinke2008-05-233-31/+48
* Thank you kindly, Melanie, for a patch which:Charles Krinke2008-05-232-1/+12
* * minor: Remove unused variables causing warnings in SceneJustin Clarke Casey2008-05-221-7/+7
* * Plug in stubbed out archiver moduleJustin Clarke Casey2008-05-222-8/+27
* make VS compile Scene.csSean Dague2008-05-221-1/+1
* don't trust appearance assetid, instead do an inventorySean Dague2008-05-222-7/+6
* * Documentation for load/save xml methodsJustin Clarke Casey2008-05-221-1/+38
* Fix for Mantis 1340. Thanks Melanie!Adam Johnson2008-05-221-1/+1
* * Minor: Tidy ups and logging tweaks.Justin Clarke Casey2008-05-221-1/+2
* * Refactor: Move enhancement of version string with operating system informat...Justin Clarke Casey2008-05-221-16/+1
* * Fix circular dependency from last checkin by passing version as a parameter...Justin Clarke Casey2008-05-221-6/+6
* * Send VersionInfo string instead of the hardcoded Scene string to the "About...Justin Clarke Casey2008-05-211-2/+5
* * Going to the C# syntactic sugar way of handling the backup event delegates.Teravus Ovares2008-05-211-8/+2
* * Sets backup bool volatile for extra protection against two backup processes...Teravus Ovares2008-05-211-1/+1
* * This update causes the backup process to run in a separate thread.Teravus Ovares2008-05-216-37/+85
* Clean out some crufty in AvatarFactoryModule Sean Dague2008-05-211-13/+10
* this removes use of the mapper for wearables, and I can confirm thingsSean Dague2008-05-211-2/+1
* * Fixed needing to alter your sculptie sometimes to get physics to generate a...Teravus Ovares2008-05-211-1/+4
* move SceneEvents.cs to EventManager.cs, as that's actuallySean Dague2008-05-201-0/+0
* From: Jeremy Bongio <jbongio@us.ibm.com>Sean Dague2008-05-204-18/+18
* Add copyright notices.Jeff Ames2008-05-201-1/+1