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* * Refactor: Break out permissions code into a separate region PermissionsModuleJustin Clarke Casey2008-05-057-50/+48
* * Just some tidy up and documentation before I make my first ever attempt to ...Justin Clarke Casey2008-05-051-17/+11
* * Unraveled the DEBUG_CHANNEL mystery.Teravus Ovares2008-05-051-0/+3
* * A bit of spice from here, a pinch of salt from there, some brains that attr...Teravus Ovares2008-05-052-1/+75
* * Implemented DIE_AT_EDGE and Temporary objects don't save to the database.Teravus Ovares2008-05-042-0/+39
* *Fixed up EstateManagementModule to the module standard - no more packets all...mingchen2008-05-041-13/+1
* * Add ability to defer item actions for AddItem() and DeleteItem(). This won...Justin Clarke Casey2008-05-031-0/+3
* * Refactor RemoveItem()Justin Clarke Casey2008-05-031-17/+20
* * Refactor: Renaming item and folder tree search methods to have Find*() pref...Justin Clarke Casey2008-05-031-20/+28
* * Refactor: Move bulk of CreateFolder from UserProfileCacheService into Cache...Justin Clarke Casey2008-05-031-0/+1
* * Refactor: remove redundant userId parameter from UpdateItem() and DeleteItem()Justin Clarke Casey2008-05-031-5/+16
* * Refactor: remove pointless agentId parameter from CachedUserInfo.AddItem()Justin Clarke Casey2008-05-031-6/+6
* *Moved EstateManager into a region modulemingchen2008-05-032-13/+16
* * For your fragging desire, damage enabled land works, but watch out!, life d...Teravus Ovares2008-05-032-1/+68
* * Committing some collision stuffs that I'm working on.Teravus Ovares2008-05-032-11/+57
* * Small fixes to Scene.csAdam Frisby2008-05-021-10/+5
* * More refactorings of UDPServer.Adam Frisby2008-05-022-3/+1
* * DuplicateOnRay with copy center works in two directions... Still fightin...Teravus Ovares2008-05-022-49/+52
* * Minor: Normalise prim inventory log headersJustin Clarke Casey2008-05-012-13/+13
* * Rolled back a few changes.Adam Frisby2008-05-0124-3364/+3461
* * Spring cleaning on Region.Environment. Adam Frisby2008-05-0124-3461/+3364
* * Cleaned namespaces of entire solution. OpenSim directories now correspond w...Adam Frisby2008-05-012-2/+2
* * committing what I've got so far for DuplicateOnRay so I don't fight the con...Teravus Ovares2008-05-015-17/+114
* * Assorted spring cleanings.Adam Frisby2008-05-014-5/+2
* Update svn properties. Minor formatting cleanup.Jeff Ames2008-05-011-3/+0
* * You can now rez objects out of inventory at the correct offset from prim yo...Teravus Ovares2008-05-016-15/+69
* * Fix OBB raycaster to respond properly to rays cast from any direction.Teravus Ovares2008-05-011-1/+4
* * Spring cleaned a bunch of '//TODO: unused' marked functions.Adam Frisby2008-04-301-22/+0
* * Sometimes you know, you do something really stupid.Adam Frisby2008-04-301-1/+1
* * Patch by Melanie. Implements proper objectflags on child objects. Thanks ...Teravus Ovares2008-04-306-108/+120
* * Long awaited patch from A_Biondi Mantis 923. Kept alive by Melanie. Thank...Teravus Ovares2008-04-301-5/+28
* Patch from Melanie: 0001087: Crash to bash de-linking objects. Thanks Melanie!Teravus Ovares2008-04-291-1/+2
* * Fixes child prim not editable as an attachment. You can right click on chi...Teravus Ovares2008-04-292-2/+16
* From: Dr Scofield <hud@zurich.ibm.com>Justin Clarke Casey2008-04-281-13/+2
* * Added basic 3-5 level undo on prim position/rotation/scale.Teravus Ovares2008-04-285-8/+220
* * Patch from XenReborn to make remove-region work properly without needing to...Teravus Ovares2008-04-275-14/+72
* * Single Attachments now work from inventory. You can attach from inventory ...Teravus Ovares2008-04-275-16/+195
* Minor svn, formatting cleanup.Jeff Ames2008-04-271-4/+0
* * More attachment stuff, reworked some of the inventory routines to be what I...Teravus Ovares2008-04-275-32/+161
* * Tidy up and comments related to last inventory related commitJustin Clarke Casey2008-04-261-5/+5
* * First draft implementation of copying prim inventory items back to agent in...Justin Clarke Casey2008-04-266-12/+112
* * Ooops, attachments now teleport/cross region borders along with your avatar...Teravus Ovares2008-04-266-22/+141
* * Fixes prim crossing. See bug 1050.Teravus Ovares2008-04-254-5/+52
* * Check in odds and ends which remain as an attempt to get the item propertie...Justin Clarke Casey2008-04-254-13/+56
* * Fixes Mantis: 1049. Y Texture repeat not being applied to resulting animat...Teravus Ovares2008-04-251-1/+1
* * Fixes the object pay box to default to -2,-2,-2,-2,-2. Fixes mantis 1045.Teravus Ovares2008-04-251-1/+1
* * Used thomas' patch m884 as an example to make HUD attachments work. While...Teravus Ovares2008-04-251-1/+1
* * Implements llTarget, llTargetRemove, at_target(), not_at_target()Teravus Ovares2008-04-254-5/+204
* replace hard tabs with 4 spaces to be consistant in the source.Sean Dague2008-04-245-109/+109
* * Adds much better support for attachments that you right click on in world.Teravus Ovares2008-04-244-12/+116