aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Environment/Scenes
diff options
context:
space:
mode:
authorTeravus Ovares2008-04-27 22:15:38 +0000
committerTeravus Ovares2008-04-27 22:15:38 +0000
commit54563d8dea86ca1e022f3aafa791908e8bcc4912 (patch)
tree2eab339160a5f89cb637c6554e6d56be594d2180 /OpenSim/Region/Environment/Scenes
parent* Single Attachments now work from inventory. You can attach from inventory ... (diff)
downloadopensim-SC_OLD-54563d8dea86ca1e022f3aafa791908e8bcc4912.zip
opensim-SC_OLD-54563d8dea86ca1e022f3aafa791908e8bcc4912.tar.gz
opensim-SC_OLD-54563d8dea86ca1e022f3aafa791908e8bcc4912.tar.bz2
opensim-SC_OLD-54563d8dea86ca1e022f3aafa791908e8bcc4912.tar.xz
* Patch from XenReborn to make remove-region work properly without needing to do a change-region first. Careful though. I still suggest you do a change-region first.
* Patch from Melanie to implement touch_end. * Thanks XenReborn!. Thanks Melanie!
Diffstat (limited to 'OpenSim/Region/Environment/Scenes')
-rw-r--r--OpenSim/Region/Environment/Scenes/InnerScene.cs3
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs55
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs1
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneEvents.cs12
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneManager.cs15
5 files changed, 72 insertions, 14 deletions
diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs
index 104ae48..d00f601 100644
--- a/OpenSim/Region/Environment/Scenes/InnerScene.cs
+++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs
@@ -324,8 +324,7 @@ namespace OpenSim.Region.Environment.Scenes
324 // Calls attach with a Zero position 324 // Calls attach with a Zero position
325 AttachObject(remoteClient, objectLocalID, AttachmentPt, rot, LLVector3.Zero); 325 AttachObject(remoteClient, objectLocalID, AttachmentPt, rot, LLVector3.Zero);
326 } 326 }
327 public void RezSingleAttachment(IClientAPI remoteClient, LLUUID itemID, uint AttachmentPt, 327 public void RezSingleAttachment(IClientAPI remoteClient, LLUUID itemID, uint AttachmentPt,uint ItemFlags, uint NextOwnerMask)
328 uint ItemFlags, uint NextOwnerMask)
329 { 328 {
330 SceneObjectGroup objatt = m_parentScene.RezObject(remoteClient, itemID, LLVector3.Zero, LLVector3.Zero, LLUUID.Zero, (byte)1, true, 329 SceneObjectGroup objatt = m_parentScene.RezObject(remoteClient, itemID, LLVector3.Zero, LLVector3.Zero, LLUUID.Zero, (byte)1, true,
331 (uint)(PermissionMask.Copy | PermissionMask.Move | PermissionMask.Modify | PermissionMask.Transfer), 330 (uint)(PermissionMask.Copy | PermissionMask.Move | PermissionMask.Modify | PermissionMask.Transfer),
diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
index 5e0b8ba..71b2716 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
@@ -151,22 +151,57 @@ namespace OpenSim.Region.Environment.Scenes
151 if (ent is SceneObjectGroup) 151 if (ent is SceneObjectGroup)
152 { 152 {
153 SceneObjectGroup obj = ent as SceneObjectGroup; 153 SceneObjectGroup obj = ent as SceneObjectGroup;
154 if (obj != null)
155 {
156 // Is this prim part of the group
157 if (obj.HasChildPrim(localID))
158 {
159 // Currently only grab/touch for the single prim
160 // the client handles rez correctly
161 obj.ObjectGrabHandler(localID, offsetPos, remoteClient);
162
163 SceneObjectPart part = obj.GetChildPart(localID);
164
165 // If the touched prim handles touches, deliver it
166 // If not, deliver to root prim
167 if ((part.ObjectFlags & (uint)LLObject.ObjectFlags.Touch) != 0)
168 EventManager.TriggerObjectGrab(part.LocalId, part.OffsetPosition, remoteClient);
169 else
170 EventManager.TriggerObjectGrab(obj.RootPart.LocalId, part.OffsetPosition, remoteClient);
171
172 return;
173 }
174 }
175 }
176 }
177 }
178
179 public virtual void ProcessObjectDeGrab(uint localID, IClientAPI remoteClient)
180 {
181
182 List<EntityBase> EntitieList = GetEntities();
183
184 foreach (EntityBase ent in EntitieList)
185 {
186 if (ent is SceneObjectGroup)
187 {
188 SceneObjectGroup obj = ent as SceneObjectGroup;
154 189
155 // Is this prim part of the group 190 // Is this prim part of the group
156 if (obj.HasChildPrim(localID)) 191 if (obj.HasChildPrim(localID))
157 { 192 {
158 // Currently only grab/touch for the single prim 193 SceneObjectPart part=obj.GetChildPart(localID);
159 // the client handles rez correctly 194 if (part != null)
160 obj.ObjectGrabHandler(localID, offsetPos, remoteClient);
161
162 // trigger event, one for each prim part in the group
163 // so that a touch to a non-root prim in a group will still
164 // trigger a touch_start for a script in the root prim
165 foreach (SceneObjectPart part in obj.Children.Values)
166 { 195 {
167 EventManager.TriggerObjectGrab(part.LocalId, part.OffsetPosition, remoteClient); 196 // If the touched prim handles touches, deliver it
197 // If not, deliver to root prim
198 if ((part.ObjectFlags & (uint)LLObject.ObjectFlags.Touch) != 0)
199 EventManager.TriggerObjectDeGrab(part.LocalId, remoteClient);
200 else
201 EventManager.TriggerObjectDeGrab(obj.RootPart.LocalId, remoteClient);
202
203 return;
168 } 204 }
169
170 return; 205 return;
171 } 206 }
172 } 207 }
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index f94aec7..a517e69 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -1617,6 +1617,7 @@ namespace OpenSim.Region.Environment.Scenes
1617 client.OnMoveTaskItem += MoveTaskInventoryItem; 1617 client.OnMoveTaskItem += MoveTaskInventoryItem;
1618 1618
1619 client.OnGrabObject += ProcessObjectGrab; 1619 client.OnGrabObject += ProcessObjectGrab;
1620 client.OnDeGrabObject += ProcessObjectDeGrab;
1620 client.OnMoneyTransferRequest += ProcessMoneyTransferRequest; 1621 client.OnMoneyTransferRequest += ProcessMoneyTransferRequest;
1621 client.OnParcelBuy += ProcessParcelBuy; 1622 client.OnParcelBuy += ProcessParcelBuy;
1622 client.OnAvatarPickerRequest += ProcessAvatarPickerRequest; 1623 client.OnAvatarPickerRequest += ProcessAvatarPickerRequest;
diff --git a/OpenSim/Region/Environment/Scenes/SceneEvents.cs b/OpenSim/Region/Environment/Scenes/SceneEvents.cs
index 74554c3..769817e 100644
--- a/OpenSim/Region/Environment/Scenes/SceneEvents.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneEvents.cs
@@ -83,10 +83,12 @@ namespace OpenSim.Region.Environment.Scenes
83 public event OnShutdownDelegate OnShutdown; 83 public event OnShutdownDelegate OnShutdown;
84 84
85 public delegate void ObjectGrabDelegate(uint localID, LLVector3 offsetPos, IClientAPI remoteClient); 85 public delegate void ObjectGrabDelegate(uint localID, LLVector3 offsetPos, IClientAPI remoteClient);
86 public delegate void ObjectDeGrabDelegate(uint localID, IClientAPI remoteClient);
86 87
87 public delegate void OnPermissionErrorDelegate(LLUUID user, string reason); 88 public delegate void OnPermissionErrorDelegate(LLUUID user, string reason);
88 89
89 public event ObjectGrabDelegate OnObjectGrab; 90 public event ObjectGrabDelegate OnObjectGrab;
91 public event ObjectDeGrabDelegate OnObjectDeGrab;
90 92
91 public event OnPermissionErrorDelegate OnPermissionError; 93 public event OnPermissionErrorDelegate OnPermissionError;
92 94
@@ -247,6 +249,7 @@ namespace OpenSim.Region.Environment.Scenes
247 private OnParcelPrimCountAddDelegate handlerParcelPrimCountAdd = null; //OnParcelPrimCountAdd; 249 private OnParcelPrimCountAddDelegate handlerParcelPrimCountAdd = null; //OnParcelPrimCountAdd;
248 private OnShutdownDelegate handlerShutdown = null; //OnShutdown; 250 private OnShutdownDelegate handlerShutdown = null; //OnShutdown;
249 private ObjectGrabDelegate handlerObjectGrab = null; //OnObjectGrab; 251 private ObjectGrabDelegate handlerObjectGrab = null; //OnObjectGrab;
252 private ObjectDeGrabDelegate handlerObjectDeGrab = null; //OnObjectDeGrab;
250 private NewRezScript handlerRezScript = null; //OnRezScript; 253 private NewRezScript handlerRezScript = null; //OnRezScript;
251 private RemoveScript handlerRemoveScript = null; //OnRemoveScript; 254 private RemoveScript handlerRemoveScript = null; //OnRemoveScript;
252 private SceneGroupMoved handlerSceneGroupMove = null; //OnSceneGroupMove; 255 private SceneGroupMoved handlerSceneGroupMove = null; //OnSceneGroupMove;
@@ -386,6 +389,15 @@ namespace OpenSim.Region.Environment.Scenes
386 } 389 }
387 } 390 }
388 391
392 public void TriggerObjectDeGrab(uint localID, IClientAPI remoteClient)
393 {
394 handlerObjectDeGrab = OnObjectDeGrab;
395 if (handlerObjectDeGrab != null)
396 {
397 handlerObjectDeGrab(localID, remoteClient);
398 }
399 }
400
389 public void TriggerRezScript(uint localID, LLUUID itemID, string script) 401 public void TriggerRezScript(uint localID, LLUUID itemID, string script)
390 { 402 {
391 handlerRezScript = OnRezScript; 403 handlerRezScript = OnRezScript;
diff --git a/OpenSim/Region/Environment/Scenes/SceneManager.cs b/OpenSim/Region/Environment/Scenes/SceneManager.cs
index 2dfea2a..4ded1a7 100644
--- a/OpenSim/Region/Environment/Scenes/SceneManager.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneManager.cs
@@ -268,15 +268,26 @@ namespace OpenSim.Region.Environment.Scenes
268 268
269 public bool TryGetScene(string regionName, out Scene scene) 269 public bool TryGetScene(string regionName, out Scene scene)
270 { 270 {
271 scene = null;
272
271 foreach (Scene mscene in m_localScenes) 273 foreach (Scene mscene in m_localScenes)
272 { 274 {
273 if (String.Compare(mscene.RegionInfo.RegionName, regionName, true) == 0) 275 Console.Write("Region tested: " + mscene.RegionInfo.RegionName+" With ID: "+mscene.RegionInfo.RegionID.ToString());
276
277
278 bool b = String.Compare(mscene.RegionInfo.RegionName.Trim(), regionName.Trim(), true) == 0;
279
280 Console.WriteLine(" <==> Result: " + b.ToString());
281
282 if (b)
274 { 283 {
284
285 Console.WriteLine("FOUND assigning region to out parameter");
275 scene = mscene; 286 scene = mscene;
276 return true; 287 return true;
277 } 288 }
278 } 289 }
279 scene = null; 290
280 return false; 291 return false;
281 } 292 }
282 293