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My fork of OpenSim for IG and MG, called SledjChisl.
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Age
Files
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*
Some changes to the sending of updates of SceneObjects to clients, that I did...
MW
2007-10-11
3
-44
/
+76
*
* Gave ModuleLoader some good lovin'
lbsa71
2007-10-10
1
-2
/
+2
*
some refactoring
MW
2007-10-10
2
-0
/
+40
*
small bug fix
MW
2007-10-08
1
-1
/
+1
*
Code from Illumious Beltran (IBM) implementing more LSL
Sean Dague
2007-10-05
1
-0
/
+4
*
getting all our line endings consistant again
Sean Dague
2007-10-05
4
-710
/
+710
*
== The "right name and place" commit ==
lbsa71
2007-10-05
2
-2
/
+1
*
Hollow prims (box only), thanks Gerard! Enjoy
dan miller
2007-09-29
4
-13
/
+40
*
this should fix 443 and compile!
dan miller
2007-09-27
1
-1
/
+1
*
this should fix mantis #443
dan miller
2007-09-27
1
-3
/
+6
*
Reverting back to 2017 since 2018 were causing Linux breakage; reopening Tlei...
lbsa71
2007-09-27
1
-3
/
+3
*
* Tleiades grid mode inventory (#444) - thanx Tleiades!
lbsa71
2007-09-27
1
-3
/
+3
*
Terrain:
Adam Frisby
2007-09-25
1
-3
/
+3
*
* Now the OGS1GridServices has a LocalBackEndServices that it forwards intra-...
lbsa71
2007-09-25
2
-1
/
+7
*
* Fixed Culture-variant parsing of config options
lbsa71
2007-09-25
1
-6
/
+1
*
* Added time dilation property to Scene
Adam Frisby
2007-09-24
1
-0
/
+4
*
* Fixed an issue where it chose the smaller rather than larger of the two num...
Adam Frisby
2007-09-24
1
-1
/
+1
*
* Renamed ScriptConsole to PluginConsole for clarity
Adam Frisby
2007-09-24
3
-9
/
+9
*
* Refactored the central update loop - now easier to work with. Switching fro...
Adam Frisby
2007-09-24
1
-90
/
+158
*
* Long days journey towards night
lbsa71
2007-09-24
1
-4
/
+5
*
* Hotfix for 'properties all the way into the sunset' bug; it just doesn't ma...
lbsa71
2007-09-24
2
-11
/
+11
*
* the worlds most insignificant commit
lbsa71
2007-09-24
1
-0
/
+1
*
* Console output killed the cat. s/cat/sim/
lbsa71
2007-09-24
1
-2
/
+2
*
* Started major restructusing of comms to prepare for better grid and region ...
lbsa71
2007-09-24
2
-16
/
+16
*
* Encapsulated all CommunicationsManager services
lbsa71
2007-09-24
4
-5
/
+5
*
* Added TryGetAvatarByName
lbsa71
2007-09-24
2
-0
/
+34
*
long-lost fixes to physics -- proper physical avatar management on crossings, TP
dan miller
2007-09-24
2
-2
/
+3
*
* Purged 'Regions' code pending Agent layer grok.
lbsa71
2007-09-23
2
-24
/
+7
*
Stand Alone ScriptEngine: early framework, ongoing planning (don't touch yet,...
Tedd Hansen
2007-09-22
2
-18
/
+17
*
* Slowly but surely working my way towards Regionality...
lbsa71
2007-09-21
3
-44
/
+44
*
* Yeah, I placed Close() in the wrong file. So sue me.
lbsa71
2007-09-21
2
-9
/
+5
*
* Continued work on Region layer
lbsa71
2007-09-21
3
-30
/
+40
*
* Removed unused RegenerateTerrain functions
lbsa71
2007-09-21
1
-54
/
+0
*
* Removed unused LandRenegerated flag
lbsa71
2007-09-21
3
-26
/
+2
*
* First example of moving stuff to a Region layer
lbsa71
2007-09-21
4
-46
/
+24
*
* Continuing refactoring of presence
lbsa71
2007-09-21
9
-170
/
+91
*
physics-related fixes; should stabilize border crossings
dan miller
2007-09-21
2
-2
/
+18
*
* Removed Unused 'Entity' superclass
lbsa71
2007-09-21
2
-114
/
+71
*
* even more renaming and refactoring; the cleaning woman is on call.
lbsa71
2007-09-20
8
-84
/
+85
*
* Some more presence refactoring
lbsa71
2007-09-20
5
-469
/
+469
*
Rev 1971 : The Lbsa71 vintage commit
lbsa71
2007-09-20
5
-70
/
+69
*
* moved SceneManager to RegionApplicationBase
lbsa71
2007-09-20
2
-0
/
+13
*
* Rewired Touch to route to group/part (Still triggering EventManager as well)
lbsa71
2007-09-20
2
-0
/
+16
*
* Added TryGetAvatar to SceneManager
lbsa71
2007-09-20
2
-242
/
+273
*
* Added AddToPhysicalScene and RemoveFromPhysicalScene and added to MakeAvata...
lbsa71
2007-09-19
2
-15
/
+30
*
* Modernized ScriptManager to new interface-based module calls.
lbsa71
2007-09-19
17
-906
/
+991
*
* Now at least we're not creating physActors for child agents.
lbsa71
2007-09-18
1
-9
/
+19
*
* Merged ClientViewBase into ClientView for great justice
lbsa71
2007-09-18
1
-1
/
+0
*
RemoveAvatar called from scene.cs; implemented in ODE. Still issues with mul...
dan miller
2007-09-18
1
-0
/
+4
*
fixing me some line endings
Sean Dague
2007-09-17
6
-907
/
+907
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