| Commit message (Expand) | Author | Age | Files | Lines |
* | Removed the exit-region command, now use "change-region root" or "change-regi... | MW | 2007-09-04 | 1 | -0/+11 |
* | Added "show modules" command that if at root level will display a list of loa... | MW | 2007-09-04 | 1 | -3/+50 |
* | Fixed it so change-region works with region names that have spaces in them. | MW | 2007-09-04 | 1 | -1/+1 |
* | Some work on Module loading/management. | MW | 2007-09-04 | 2 | -76/+114 |
* | Added a Debug method to the Console/log class that has the Conditional attrib... | MW | 2007-08-31 | 1 | -1/+1 |
* | few small changes (all work in progress). | MW | 2007-08-29 | 1 | -2/+1 |
* | Fixed the problem of prims not being loaded from the database (that my last c... | MW | 2007-08-29 | 1 | -2/+8 |
* | Various small changes (some likely to be removed again soon) | MW | 2007-08-29 | 4 | -4/+15 |
* | Attempt to cut down how often objects are backed up to the database. | MW | 2007-08-29 | 2 | -3/+15 |
* | Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace s... | MW | 2007-08-28 | 6 | -6/+6 |
* | Taken the old scripting engine out of Region.Environment and moved it into a ... | MW | 2007-08-28 | 34 | -3083/+0 |
* | Start of trying to make Region/Scene more modular. | MW | 2007-08-28 | 6 | -103/+75 |
* | Fixed the bug that sent a region port as the CAPS url, instead of sending the... | MW | 2007-08-27 | 1 | -1/+6 |
* | Deleted a few old files that are no longer used. | MW | 2007-08-27 | 6 | -1058/+4 |
* | Stopped EntityBase from implementing IScriptHost, as don't think it should, m... | MW | 2007-08-27 | 4 | -1/+10 |
* | Another small tweak to image sending. | MW | 2007-08-27 | 3 | -1/+11 |
* | Another attempt to fix the image sending bug (next week, I intend to rewrite ... | MW | 2007-08-26 | 2 | -28/+31 |
* | Hopefully fixed the bugs in primitives rotation editing | MW | 2007-08-25 | 2 | -4/+7 |
* | updated to include saving of object flags. | Sean Dague | 2007-08-25 | 1 | -9/+14 |
* | Fixed a problem where some prims didn't show up when you crossed or teleporte... | MW | 2007-08-24 | 1 | -0/+3 |
* | Had "using OpenSim.Physics.Manager;" defined twice in SceneObjectGroup.cs, so... | MW | 2007-08-24 | 1 | -1/+0 |
* | Hopefully fixed mantis bug #318 (exception when a prim moves across a border,... | MW | 2007-08-24 | 1 | -1/+20 |
* | Scripts are now copied into a prim (ie new copy placed in the prim) rather th... | MW | 2007-08-24 | 3 | -9/+34 |
* | Updated sqlite3.dll to version 3.4.2 | MW | 2007-08-24 | 2 | -0/+9 |
* | Added RemovePrim method to the physics plugins interface. | MW | 2007-08-23 | 3 | -12/+27 |
* | Implemented Resize Method in OdePrim. | MW | 2007-08-23 | 2 | -5/+24 |
* | Added a PhysicsActor PhysActor member to SceneObjectPart, and made it so this... | MW | 2007-08-23 | 3 | -11/+23 |
* | Added danx0r's physics patch, although for now have disabled the lines in Sce... | MW | 2007-08-23 | 2 | -0/+13 |
* | Added OnRemoveScript(uint localID, LLUUID itemID) event , trigged when a scri... | MW | 2007-08-22 | 5 | -2/+61 |
* | (Untested) Scripts are individually loaded into objects (on rez), and event f... | Tedd Hansen | 2007-08-22 | 1 | -1/+1 |
* | Added Scene.GetSceneObjectPart(uint localID) | MW | 2007-08-22 | 1 | -0/+17 |
* | Made SceneObjectGroup.GetChildPrim() public, for now so that script engine ca... | MW | 2007-08-22 | 2 | -20/+20 |
* | A little bit of cleaning up. | MW | 2007-08-22 | 2 | -4/+4 |
* | added ParentPartID to TaskInventoryItem class to make it easier to store them... | MW | 2007-08-22 | 1 | -4/+4 |
* | Fixed typo. | MW | 2007-08-22 | 3 | -4/+4 |
* | Added forgotten file. | MW | 2007-08-22 | 2 | -5/+5 |
* | Start of Task Inventory (ie prim's inventory). For now, you can only move scr... | MW | 2007-08-22 | 4 | -57/+191 |
* | Added OnRezScript event to Scene.EventManager.Which the script engine should ... | MW | 2007-08-21 | 4 | -2/+63 |
* | Hopefully fixed the problem of users avatars not always showing up when eithe... | MW | 2007-08-21 | 2 | -6/+19 |
* | Old group is now deleted from datastore when you link groups/prims, so that t... | MW | 2007-08-21 | 2 | -3/+2 |
* | Think linking prims should now work correctly (if its not then please someone... | MW | 2007-08-21 | 1 | -1/+2 |
* | A bit more work on prim building related code. Think most of the building too... | MW | 2007-08-21 | 2 | -8/+7 |
* | Shift and Drag copying should now work correctly. [This was one of those stup... | MW | 2007-08-21 | 4 | -17/+57 |
* | Can now turn on/off server side permission checking (on prim editing etc) fro... | MW | 2007-08-21 | 3 | -262/+330 |
* | Added Property to SceneObjectGroup to allow the UUID of the region it is in t... | MW | 2007-08-20 | 1 | -0/+10 |
* | The regionUUID is now being passed to the datastore calls. | MW | 2007-08-20 | 4 | -7/+31 |
* | Instant Messages between users in the same region should actually now work. | MW | 2007-08-20 | 3 | -12/+11 |
* | small clean up. | MW | 2007-08-19 | 2 | -0/+16 |
* | Sqlite datastore should now save the textures and extraparams data (used by s... | MW | 2007-08-19 | 5 | -20/+221 |
* | When teleporting to distant region, you can now go to the point you want to g... | Brian McBee | 2007-08-18 | 1 | -1/+2 |