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* * Fixed an issue where Terrain brushes may not update correctly.Adam Frisby2007-07-251-1/+10
* * Users doing terraforming should see updates instantly now.Adam Frisby2007-07-242-31/+3
* * SendLayerData overload including coords now uses patch number rather than c...Adam Frisby2007-07-242-26/+30
* * Small fix, patch values should be multiplied by their size (16)Adam Frisby2007-07-241-1/+1
* * Terrain should now send just updated patches.Adam Frisby2007-07-242-16/+33
* * Reduced a significant number of compiler warnings (back down to 9 for all p...Adam Frisby2007-07-241-1/+1
* Couple of small changesMW2007-07-221-1/+1
* * Some work in progress code: Inventory cache, start of inventory server/serv...MW2007-07-226-20/+100
* * Renamed terrain functions to match OpenSim naming styles.Adam Frisby2007-07-213-23/+23
* * Issue#206 - Casting of a LLUUID from XMLRPC hashtable causes an error. (Tha...Adam Frisby2007-07-211-1/+23
* * Issue#209 - Terrain Hills Patch (Thanks Babblefrog)Adam Frisby2007-07-211-1/+1
* * Assortment of Console changes - console messages are now grouped into modul...Adam Frisby2007-07-203-9/+9
* Some work on Inventory (not yet finished or enabled)MW2007-07-192-2/+8
* Added some Alert methods to Scene , and a console command handler. So from th...MW2007-07-195-506/+58
* * Added housekeeping comments, see mailing list in just a moment...Adam Frisby2007-07-194-23/+7
* * More cleaningAdam Frisby2007-07-191-0/+16
* * Added TriggerTouchStart function to Interpreted Events APIAdam Frisby2007-07-191-0/+7
* * Moved EventManager to SceneBase (from Scene)Adam Frisby2007-07-193-9/+18
* * Nearly back down to zero compiler warnings again...Adam Frisby2007-07-191-1/+5
* * Cleaned out remaining references to the old LocalStorage system in prep. to...Adam Frisby2007-07-192-41/+6
* * Removing more compiler warningsAdam Frisby2007-07-193-5/+0
* A script/custom application should be able to add a particle system to a prim...MW2007-07-181-1/+8
* Sculpted Prims should now work. MW2007-07-183-0/+35
* More testing some ideas, to find best method for SceneObject Primitive classes. MW2007-07-182-0/+510
* Just trying things out, nothing to see here, please go back to sleep.MW2007-07-182-5/+5
* few small changesMW2007-07-186-3/+532
* * Fixing compileAdam Frisby2007-07-171-0/+2
* * More LSL changes (and fixing a compile warning)Adam Frisby2007-07-171-1/+1
* * More LSL related funAdam Frisby2007-07-175-7/+23
* * Working more on the Interpreted Script API (for use in scripts which have t...Adam Frisby2007-07-171-0/+49
* * Attempting to fix a bug.Adam Frisby2007-07-172-0/+0
* * Readjusted strength of the terrain brushes from seconds / 100.0 to seconds ...Adam Frisby2007-07-172-7/+7
* * Changed SimpleApp to use EventManager and Scene timerlbsa712007-07-175-386/+425
* * debugged quite a lot of db-related strangeness and various refactoring goofslbsa712007-07-172-41/+27
* * RegionApplicationBase restructuring now completelbsa712007-07-161-2/+2
* * Massive restructuring of RegionApplicationBase, OpenSimMain and SimpleApplbsa712007-07-161-1/+1
* *Renamed everything Parcels and ParcelData to Land and LandDatamingchen2007-07-162-13/+13
* *Renamed ParcelManager to LandManagermingchen2007-07-162-22/+24
* * Rigged up LSL Script Engine to OpenSim - not quite fully tied yet however, ...Adam Frisby2007-07-162-0/+58
* * Updating internal LSL handler/compiler with Tedd's r1.Adam Frisby2007-07-1610-387/+1844
* changed to native line ending encodingSean Dague2007-07-1648-7883/+7883
* *Trunk compiles nowmingchen2007-07-161-3/+29
* *Fixed bug that incorrectly tabulated 'others' prims on a parcelmingchen2007-07-163-0/+28
* * More scripting enhancemnents and properties.Adam Frisby2007-07-154-3/+62
* It wasn't me who messed up flying when adding a test NPC class. (honestly!)MW2007-07-151-1/+1
* * Added new scripting related events, in particular a new event which is trig...Adam Frisby2007-07-155-2/+52
* Hijacked simpleApp again (sorry lbsa71, guess I should create my own simpleAp...MW2007-07-153-6/+8
* *Added support for the "show" button that highlights objects over the selecte...mingchen2007-07-152-3/+3
* * Primitives are now loaded from Datastore during scene initialisation.Adam Frisby2007-07-151-0/+9
* Removed the reference to ClientManager from scene, as scene really shouldn't ...MW2007-07-153-21/+26