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* physics-related fixes; should stabilize border crossingsdan miller2007-09-212-2/+18
* * Removed Unused 'Entity' superclasslbsa712007-09-212-114/+71
* * even more renaming and refactoring; the cleaning woman is on call.lbsa712007-09-208-84/+85
* * Some more presence refactoringlbsa712007-09-205-469/+469
* Rev 1971 : The Lbsa71 vintage commitlbsa712007-09-205-70/+69
* * moved SceneManager to RegionApplicationBaselbsa712007-09-202-0/+13
* * Rewired Touch to route to group/part (Still triggering EventManager as well)lbsa712007-09-202-0/+16
* * Added TryGetAvatar to SceneManagerlbsa712007-09-202-242/+273
* * Added AddToPhysicalScene and RemoveFromPhysicalScene and added to MakeAvata...lbsa712007-09-192-15/+30
* * Modernized ScriptManager to new interface-based module calls.lbsa712007-09-1917-906/+991
* * Now at least we're not creating physActors for child agents.lbsa712007-09-181-9/+19
* * Merged ClientViewBase into ClientView for great justicelbsa712007-09-181-1/+0
* RemoveAvatar called from scene.cs; implemented in ODE. Still issues with mul...dan miller2007-09-181-0/+4
* fixing me some line endingsSean Dague2007-09-176-907/+907
* * Moved some commands from Scene into SceneManager so they could be used with...lbsa712007-09-172-77/+30
* * CHANGED SOME CONSOLE COMMAND BEHAVIOURSlbsa712007-09-171-0/+210
* * Wired up chat so that channel goes into OnChatFromViewer. However:lbsa712007-09-141-2/+2
* added ability to update group positionSean Dague2007-09-141-0/+7
* Backup is now optional on classeslbsa712007-09-132-24/+44
* Kill little green men on minimap if the avatar logs off.Dalien Talbot2007-09-111-0/+1
* Fixing namespace problems MW2007-09-111-0/+1
* Applied ldvoipeng's patch [#360], sorry for it taking so long to apply it. I...MW2007-09-113-2/+46
* Get rid of extra green men in minimap on region crossings (they were Dalien Talbot2007-09-111-2/+3
* Make grass and trees phantom by default. Same behavior as LL grid.Brian McBee2007-09-101-0/+6
* mass update of urls in source code to new websiteSean Dague2007-09-109-9/+9
* hooked up sdague new sqlite asset database provider to the old asset system. ...MW2007-09-104-12/+12
* added avatar updates for physics movement -- fixes gravity & avatar collision...dan miller2007-09-092-4/+16
* Little green men (aka dots on minimap). Thanks to bushing for Dalien Talbot2007-09-091-0/+38
* ODE: added support for Phantom flag. Presently you need to add 1024 to Objec...dan miller2007-09-092-14/+18
* Partial fix for the "avatars permanently facing east" - now the rotationDalien Talbot2007-09-081-2/+7
* Added region console command "edit-scale". To use first use change-region to ...MW2007-09-082-0/+29
* Cut down on the number of compile warnings. Now down to 5: 4 are related to u...MW2007-09-081-1/+6
* Converted the LSL scripting engine into a IRegionModule, so now all "modules"...MW2007-09-083-5/+20
* added experimental method of trying to relieve missing prim problem (by addin...MW2007-09-064-13/+123
* fixed mantis bug 375 (copy broken with physics/ODE enabled)dan miller2007-09-062-1/+12
* Added "force-update" console command (when a region is set as active), which ...MW2007-09-051-0/+11
* Just trying to get more debug info from a exception that has been reported.MW2007-09-041-1/+1
* Added partial help info when calling "help" command with a region set.MW2007-09-041-0/+10
* Removed the exit-region command, now use "change-region root" or "change-regi...MW2007-09-041-0/+11
* Added "show modules" command that if at root level will display a list of loa...MW2007-09-041-3/+50
* Fixed it so change-region works with region names that have spaces in them. MW2007-09-041-1/+1
* Some work on Module loading/management.MW2007-09-042-76/+114
* Added a Debug method to the Console/log class that has the Conditional attrib...MW2007-08-311-1/+1
* few small changes (all work in progress).MW2007-08-291-2/+1
* Fixed the problem of prims not being loaded from the database (that my last c...MW2007-08-291-2/+8
* Various small changes (some likely to be removed again soon)MW2007-08-294-4/+15
* Attempt to cut down how often objects are backed up to the database.MW2007-08-292-3/+15
* Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace s...MW2007-08-286-6/+6
* Taken the old scripting engine out of Region.Environment and moved it into a ...MW2007-08-2834-3083/+0
* Start of trying to make Region/Scene more modular. MW2007-08-286-103/+75