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path: root/OpenSim/Region/Environment/Scenes/scripting/ScriptManager.cs (follow)
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* Part 1 of a two-part commit to change caps of 'scripting' dir...lbsa712007-08-061-107/+0
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* changed to native line ending encodingSean Dague2007-07-161-107/+107
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* Added AddPreCompiledScript method to ScriptManager.MW2007-07-141-0/+8
| | | | | | | Done some work on lbsa71's simpleApp(hope he doesn't mind): now have the avatar showing up and the terrain and his pulsating box (well except its not a box, as there seems to be something wrong with our PrimitiveBaseShape..DefaultBox() settings). Also noticed a few other problems that I had to work around, so these need looking into.
* * Renamed OpenSim.Region.Enviroment.Scripting to OpenSim.Region.ScriptingAdam Frisby2007-07-131-1/+1
| | | | | * Renamed OpenSim.Scripting to OpenSim.Region.Scripting
* * Java engine fully back in SugiliteAdam Frisby2007-07-051-0/+3
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* * Added Java support back into Sugilite (although it still needs a calling ↵Adam Frisby2007-07-051-1/+1
| | | | host to be added).
* * Optimized usings (the 'LL ate my scripts' commit)lbsa712007-07-031-7/+7
| | | | | * added some licensing info
* * Removed J# language support because it has issues with Mono.Adam Frisby2007-06-281-3/+0
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* Finished removing the old scripting code, Scene.Scripting.cs and ↵MW2007-06-281-1/+1
| | | | OpenSim.Framework.Interfaces.Scripting.
* Imported the scripting changes, so now should be up to date with sugilite. MW2007-06-281-0/+99