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* Part 1 of a two-part commit to change caps of 'scripting' dir...lbsa712007-08-0638-5417/+0
* Little bit more work on AllNewSceneObjectPart2MW2007-08-018-1023/+1025
* Some more work on SceneObject/primitive rewrites (AllNewSceneObjectGroup2 /Pa...MW2007-08-014-100/+418
* mass update of files to have native line endingsSean Dague2007-07-307-1293/+1293
* * Nearly back down to zero compiler warnings again...Adam Frisby2007-07-191-1/+5
* * Removing more compiler warningsAdam Frisby2007-07-191-1/+0
* * More LSL related funAdam Frisby2007-07-172-2/+4
* * Attempting to fix a bug.Adam Frisby2007-07-172-0/+0
* * Readjusted strength of the terrain brushes from seconds / 100.0 to seconds ...Adam Frisby2007-07-171-1/+1
* * Rigged up LSL Script Engine to OpenSim - not quite fully tied yet however, ...Adam Frisby2007-07-162-0/+58
* * Updating internal LSL handler/compiler with Tedd's r1.Adam Frisby2007-07-1610-387/+1844
* changed to native line ending encodingSean Dague2007-07-1630-3576/+3576
* * More scripting enhancemnents and properties.Adam Frisby2007-07-151-3/+41
* * Added new scripting related events, in particular a new event which is trig...Adam Frisby2007-07-153-2/+34
* * Renamed OpenSim.Region.Enviroment.Scripting to OpenSim.Region.ScriptingAdam Frisby2007-07-1326-41/+41
* * Reorganising Java Virtual Machine code into a subfolder for the JVM specifi...Adam Frisby2007-07-1313-0/+0
* * Adding LSL stuff for Tedd_, implementing LSL-style functions in ScriptAPI.c...Adam Frisby2007-07-135-0/+1389
* * Fixing compiler warnings in an attempt to reduce them back down to zero.Adam Frisby2007-07-131-1/+0
* updated libsecondlife.dll to a 1.18 version (from the libsecondlife aditi bra...MW2007-07-113-0/+0
* * Tweaks to Java engine (uses less threads). Added support for OnFrame and On...Adam Frisby2007-07-051-70/+78
* * Java engine fully back in SugiliteAdam Frisby2007-07-053-23/+38
* * Added Java support back into Sugilite (although it still needs a calling ho...Adam Frisby2007-07-0523-2/+1894
* * Cleaning - attempting to get compiler warnings back down to zero.Adam Frisby2007-07-042-4/+4
* * Optimized usings (the 'LL ate my scripts' commit)lbsa712007-07-032-14/+8
* * Fixed scripting engine with a few minor updated namespace issues.Adam Frisby2007-07-012-0/+2
* * Removed J# language support because it has issues with Mono.Adam Frisby2007-06-281-104/+0
* Finished removing the old scripting code, Scene.Scripting.cs and OpenSim.Fram...MW2007-06-283-3/+3
* Imported the scripting changes, so now should be up to date with sugilite. MW2007-06-283-0/+312