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path: root/OpenSim/Region/Environment/Scenes/Tests (follow)
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* * test: Add a wodge of code in order to be able to slightly extend a test to ...Justin Clarke Casey2008-11-287-50/+142
* * test: Separate out async deletion methods to test delete and take copy sepa...Justin Clarke Casey2008-11-282-11/+44
* * refactor: Replace derez destiation magic numbers with an enumerationJustin Clarke Casey2008-11-281-1/+1
* * refactor: rename UserServiceAdmin to UserAdminServiceJustin Clarke Casey2008-11-282-2/+2
* * minor: Eliminate unused paramter in LocalUserServices constructorsJustin Clarke Casey2008-11-281-1/+1
* * refactor: move CreateUser into UserServiceAdminJustin Clarke Casey2008-11-282-5/+6
* * test: Inch forward with another test by using a skeletal in memory inventor...Justin Clarke Casey2008-11-274-7/+71
* * Add a file I forgot in the last commit.Justin Clarke Casey2008-11-271-0/+124
* * test: Add the ability to add a plugin directory to the user and inventory s...Justin Clarke Casey2008-11-273-5/+17
* * Fix some testsTeravus Ovares2008-11-271-1/+2
* Thank you kindly, Nlin for a patch that:Charles Krinke2008-11-271-0/+6
* First stage group permissions plumbingMelanie Thielker2008-11-221-0/+5
* * Extend sog delete to inventory test to crank the normally async sog deleter...Justin Clarke Casey2008-11-211-1/+12
* * Largely revert the last revision and improve on the previous way of doing t...Justin Clarke Casey2008-11-211-2/+2
* * On delete to inventory, actually remove the group from the scene before the...Justin Clarke Casey2008-11-212-9/+20
* * refactor: change some method names and doc in the physics plugin managerJustin Clarke Casey2008-11-201-1/+1
* * Allow physics dlls to be loaded separately, rather than just the contents o...Justin Clarke Casey2008-11-202-1/+10
* * Add a scratch test for removing a client from a sceneJustin Clarke Casey2008-11-202-2/+19
* * Add forgotton tag to existing remove scene object testJustin Clarke Casey2008-11-202-0/+27
* * Add enough infrastructure code to run an extremely basic and flaky add root...Justin Clarke Casey2008-11-204-5/+999
* * Add just enough to allow the scene presences test to establish a new user c...Justin Clarke Casey2008-11-193-6/+66
* cleaning up warningDr Scofield2008-11-171-1/+2
* * test: Add scene root agent test stub, since I'll be picking up with somethi...Justin Clarke Casey2008-11-141-0/+79
* * refactor: Have the entity list tests use the infrastructure method rather t...Justin Clarke Casey2008-11-141-15/+2
* * Move test scene construction infrastructure methods to a separate class for...Justin Clarke Casey2008-11-142-42/+82
* * Rename scene tests to scene object tests since that is what they are actual...Justin Clarke Casey2008-11-121-2/+2
* * test: Add basic synchronous object remove testJustin Clarke Casey2008-11-121-4/+10
* * Create TestScene to get at the async object deleter for use in a future testJustin Clarke Casey2008-11-112-2/+57
* * Put an Enabled switch on the async object deleter for future testing purposesJustin Clarke Casey2008-11-111-0/+8
* minor: refactor some SceneTests code for future testsJustin Clarke Casey2008-11-111-7/+24
* * Remove mono warningsJustin Clarke Casey2008-11-101-32/+9
* fix unit tests use SetRootPart nowSean Dague2008-11-101-3/+3
* make things compile, but the test still fails because of the root partSean Dague2008-11-101-3/+0
* Lock tests on EntityList.cs, multithreaded object additionSean Dague2008-11-101-0/+289
* * minor: remove useless exception catchJustin Clarke Casey2008-11-101-1/+1
* * refactor: Expose SOG.SetRootPart for outsiders to use rather than setting R...Justin Clarke Casey2008-11-101-4/+2
* * Extend basic scene test to retrieve the object from the scene and match uuidsJustin Clarke Casey2008-11-101-1/+14
* * Stop requiring local ids in the SOG constructors.Justin Clarke Casey2008-11-071-1/+1
* * refactor: Attach a scene object to a scene separately from its constructionJustin Clarke Casey2008-11-061-2/+2
* * minor: remove some mono compiler warningsJustin Clarke Casey2008-11-061-0/+3
* * minor: Make some 'startup config failed to load' log messages more consistentJustin Clarke Casey2008-11-061-1/+18
* * In the client stack, if the BeginReceive() throws an exception then do prin...Justin Clarke Casey2008-10-311-3/+4
* * test: Add basic scene test which merely instantiates the scene right nowJustin Clarke Casey2008-10-311-0/+61