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path: root/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs (follow)
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* Formatting cleanup.Jeff Ames2008-05-161-44/+44
* * You can haz more spring cleaning.Adam Frisby2008-05-081-5/+0
* * Rolled back a few changes.Adam Frisby2008-05-011-139/+135
* * Spring cleaning on Region.Environment. Adam Frisby2008-05-011-135/+139
* After reading Timer.cs in the mono source, I'm notSean Dague2008-04-161-116/+118
* * Updates BetaGridLikeMoneyModuleTeravus Ovares2008-04-101-1/+8
* * Adds twist support for Cubes, Cylinders, and Prisms in the MeshmerizerTeravus Ovares2008-04-101-1/+1
* Remove a couple more compiler warnings by commenting unused variables.Charles Krinke2008-03-211-2/+6
* Formatting cleanup.Jeff Ames2008-03-181-27/+25
* Change handler001 through handler009 to moreCharles Krinke2008-03-021-4/+4
* * Moved all events except gridcomms and regioncomms over to Event Delegate in...Teravus Ovares2008-02-221-2/+5
* * Only count download requests for assets which are not already waiting for d...Justin Clarke Casey2008-02-201-1/+1
* * Report 'asset not found' situations back to UserTextureDownloadServiceJustin Clarke Casey2008-02-201-0/+5
* * A bunch of updates to make things more smooth.Teravus Ovares2008-02-121-7/+7
* * This update contains a bucket-full of network optimizations.Teravus Ovares2008-02-071-0/+7
* * Added Active Scripts to report the number of scripts running to Sim Stats Teravus Ovares2008-02-061-2/+29
* * Added more supported feature to particlesystems. While this appears to hav...Teravus Ovares2008-02-011-1/+6
* * Fixed a packet counting issue that I introducedTeravus Ovares2008-01-161-22/+28
* * Slowed down the sim stats update to once every 5 seconds because the networ...Teravus Ovares2008-01-161-23/+27
* * Added Agent Time, Pending Downloads, and made Agent Updates/Sec actually ac...Teravus Ovares2008-01-161-8/+33
* * Refactored the SimStatsReporter to reuse the same packet and packet blocks ...Teravus Ovares2008-01-161-23/+87
* * Fixed an overflow in the land managerTeravus Ovares2008-01-131-2/+2
* * Unmoderated the ODE FPS in the sim stats. Decided to do that after Andrew ...Teravus Ovares2008-01-121-3/+3
* I have fixed the ZeroDecodeCommand bug, and restored my packet recycling code...Johan Berntsson2008-01-031-1/+1
* * This update rolls back the packetpool and LibSL changes. Please retest and...Teravus Ovares2007-12-301-1/+1
* Patch from Johan: LibSL updated to the latest revision (1568) and all packets...Adam Johnson2007-12-281-2/+4
* * Optimized usingslbsa712007-12-271-31/+38
* * Tweaked the sim stats so that when a sim is catching up it reports on the s...Teravus Ovares2007-12-141-2/+26
* Added copyright notice.Jeff Ames2007-12-141-0/+28
* * Added Active(physical) object count to the SimStatsReporterTeravus Ovares2007-12-141-7/+17
* * Fixed a catch error.Teravus Ovares2007-12-121-1/+1
* * Added Object count to sim stats (it's incorrect, however, it'll be fixed)Teravus Ovares2007-12-121-7/+17
* * Killed hard coded heart after stats updateTeravus Ovares2007-12-121-2/+9
* * Added some simstats to fill the simulator pane of the Statistics monitor.Teravus Ovares2007-12-121-0/+158