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path: root/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs (follow)
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* * Slowed down the sim stats update to once every 5 seconds because the networ...Teravus Ovares2008-01-161-23/+27
* * Added Agent Time, Pending Downloads, and made Agent Updates/Sec actually ac...Teravus Ovares2008-01-161-8/+33
* * Refactored the SimStatsReporter to reuse the same packet and packet blocks ...Teravus Ovares2008-01-161-23/+87
* * Fixed an overflow in the land managerTeravus Ovares2008-01-131-2/+2
* * Unmoderated the ODE FPS in the sim stats. Decided to do that after Andrew ...Teravus Ovares2008-01-121-3/+3
* I have fixed the ZeroDecodeCommand bug, and restored my packet recycling code...Johan Berntsson2008-01-031-1/+1
* * This update rolls back the packetpool and LibSL changes. Please retest and...Teravus Ovares2007-12-301-1/+1
* Patch from Johan: LibSL updated to the latest revision (1568) and all packets...Adam Johnson2007-12-281-2/+4
* * Optimized usingslbsa712007-12-271-31/+38
* * Tweaked the sim stats so that when a sim is catching up it reports on the s...Teravus Ovares2007-12-141-2/+26
* Added copyright notice.Jeff Ames2007-12-141-0/+28
* * Added Active(physical) object count to the SimStatsReporterTeravus Ovares2007-12-141-7/+17
* * Fixed a catch error.Teravus Ovares2007-12-121-1/+1
* * Added Object count to sim stats (it's incorrect, however, it'll be fixed)Teravus Ovares2007-12-121-7/+17
* * Killed hard coded heart after stats updateTeravus Ovares2007-12-121-2/+9
* * Added some simstats to fill the simulator pane of the Statistics monitor.Teravus Ovares2007-12-121-0/+158