Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * Introduced IScriptHost as an interface to fetching object data from scripts. | lbsa71 | 2007-08-16 | 3 | -1/+41 |
| | | | | | | * This meant introducing AbsolutePosition on all objects (since SimChat wants that) | ||||
* | ScriptEngine: Some error handling, logs to logger | Tedd Hansen | 2007-08-14 | 2 | -5/+28 |
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* | Common script for all objects (Default.lsl). ScriptEngine touch_start event ↵ | Tedd Hansen | 2007-08-13 | 1 | -0/+1 |
| | | | | now works, but llSay only outputs to server console. | ||||
* | Changed ScriptLoader to use Path.combine. | MW | 2007-08-13 | 1 | -1/+2 |
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* | (DotNet) ScriptEngine is now loaded and added to Scene during startup. | Tedd Hansen | 2007-08-13 | 2 | -0/+140 |
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* | Deleted old LSLEngine files (those under Scene.Scripting) | MW | 2007-08-09 | 12 | -2911/+0 |
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* | Start of replacing the old SceneObject/Primitive classes with the new versions. | MW | 2007-08-09 | 2 | -6/+8 |
| | | | | | | PLEASE NOTE: that with this revision some prim related features may be broke for a while. (things like linking prims and the parcel prim count.) Also this revision may not work on mono, but that will be fixed soon. | ||||
* | * encapsulated firstname/lastname on ScenePresence | lbsa71 | 2007-08-06 | 3 | -8/+9 |
| | | | | | | | * fixed 'users' console command * minor refactorings | ||||
* | * minor refactorings | lbsa71 | 2007-08-06 | 7 | -14/+14 |
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* | ... and here's the second part... | lbsa71 | 2007-08-06 | 44 | -0/+5972 |