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My fork of OpenSim for IG and MG, called SledjChisl.
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*
(Untested) Scripts are individually loaded into objects (on rez), and event f...
Tedd Hansen
2007-08-22
1
-1
/
+1
*
Pimped up Default.lsl. Now featuring a touch counter.
Tedd Hansen
2007-08-17
2
-1
/
+4
*
* Now sending manager, host and root host to Script in constructor.
lbsa71
2007-08-16
2
-0
/
+6
*
* Introduced IScriptHost as an interface to fetching object data from scripts.
lbsa71
2007-08-16
3
-1
/
+41
*
ScriptEngine: Some error handling, logs to logger
Tedd Hansen
2007-08-14
2
-5
/
+28
*
Common script for all objects (Default.lsl). ScriptEngine touch_start event n...
Tedd Hansen
2007-08-13
1
-0
/
+1
*
Changed ScriptLoader to use Path.combine.
MW
2007-08-13
1
-1
/
+2
*
(DotNet) ScriptEngine is now loaded and added to Scene during startup.
Tedd Hansen
2007-08-13
2
-0
/
+140
*
Deleted old LSLEngine files (those under Scene.Scripting)
MW
2007-08-09
12
-2911
/
+0
*
Start of replacing the old SceneObject/Primitive classes with the new versions.
MW
2007-08-09
2
-6
/
+8
*
* encapsulated firstname/lastname on ScenePresence
lbsa71
2007-08-06
3
-8
/
+9
*
* minor refactorings
lbsa71
2007-08-06
7
-14
/
+14
*
... and here's the second part...
lbsa71
2007-08-06
44
-0
/
+5972