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path: root/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineLoader.cs (follow)
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* This changeset is the step 1 of 2 in refactoringDr Scofield2009-02-061-119/+0
* * Rolled back a few changes.Adam Frisby2008-05-011-2/+2
* * Spring cleaning on Region.Environment. Adam Frisby2008-05-011-2/+2
* * Optimised using statements and namespace references across entire project (...Adam Frisby2008-04-211-2/+2
* Formatting cleanup.Jeff Ames2008-03-181-27/+27
* Converted logging to use log4net.Jeff Ames2008-02-051-10/+5
* * Mother of all commits:Adam Frisby2008-01-151-3/+3
* * Optimized usingslbsa712007-12-271-1/+1
* saved OpenSim source code from the giant rampaging unterminated copyright not...Jeff Ames2007-12-101-2/+2
* Stand Alone ScriptEngine: early framework, ongoing planning (don't touch yet,...Tedd Hansen2007-09-221-13/+13
* * Modernized ScriptManager to new interface-based module calls.lbsa712007-09-191-19/+19
* fixing me some line endingsSean Dague2007-09-171-124/+124
* mass update of urls in source code to new websiteSean Dague2007-09-101-1/+1
* Just trying to get more debug info from a exception that has been reported.MW2007-09-041-1/+1
* ScriptEngine: Some error handling, logs to loggerTedd Hansen2007-08-141-4/+27
* Changed ScriptLoader to use Path.combine.MW2007-08-131-1/+2
* (DotNet) ScriptEngine is now loaded and added to Scene during startup.Tedd Hansen2007-08-131-0/+100