Commit message (Expand) | Author | Age | Files | Lines | |
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* | saved OpenSim source code from the giant rampaging unterminated copyright not... | Jeff Ames | 2007-12-10 | 1 | -2/+2 |
* | Stand Alone ScriptEngine: early framework, ongoing planning (don't touch yet,... | Tedd Hansen | 2007-09-22 | 1 | -5/+4 |
* | * Modernized ScriptManager to new interface-based module calls. | lbsa71 | 2007-09-19 | 1 | -8/+6 |
* | fixing me some line endings | Sean Dague | 2007-09-17 | 1 | -43/+43 |
* | mass update of urls in source code to new website | Sean Dague | 2007-09-10 | 1 | -1/+1 |
* | (Untested) Scripts are individually loaded into objects (on rez), and event f... | Tedd Hansen | 2007-08-22 | 1 | -1/+1 |
* | Pimped up Default.lsl. Now featuring a touch counter. | Tedd Hansen | 2007-08-17 | 1 | -1/+3 |
* | ScriptEngine: Some error handling, logs to logger | Tedd Hansen | 2007-08-14 | 1 | -1/+1 |
* | Common script for all objects (Default.lsl). ScriptEngine touch_start event n... | Tedd Hansen | 2007-08-13 | 1 | -0/+1 |
* | (DotNet) ScriptEngine is now loaded and added to Scene during startup. | Tedd Hansen | 2007-08-13 | 1 | -0/+40 |