aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Environment/Scenes/Scripting/Engines (unfollow)
Commit message (Collapse)AuthorFilesLines
2007-08-28Taken the old scripting engine out of Region.Environment and moved it into a ↵MW26-2508/+0
separate module: OpenSim.Region.ExtensionsScriptModule (named as such because the purpose of it is to script server extensions, rather than "user scripting" like Tedd's engine.)
2007-08-27Deleted a few old files that are no longer used.MW1-1/+1
Deleted the GridInterfaces projects, and for now moved the old local asset server into Framework.Communications, as we prepare to rewrite the asset cache and asset server. Deleted Framework.manager as I am sure this is no longer in use.
2007-08-09Deleted old LSLEngine files (those under Scene.Scripting)MW12-2911/+0
2007-08-09Start of replacing the old SceneObject/Primitive classes with the new versions.MW1-3/+5
PLEASE NOTE: that with this revision some prim related features may be broke for a while. (things like linking prims and the parcel prim count.) Also this revision may not work on mono, but that will be fixed soon.
2007-08-06* encapsulated firstname/lastname on ScenePresencelbsa711-1/+1
* fixed 'users' console command * minor refactorings
2007-08-06* minor refactoringslbsa715-8/+8
2007-08-06... and here's the second part...lbsa7138-0/+5417