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path: root/OpenSim/Region/Environment/Scenes/ScenePresence.cs (follow)
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* some small changesMW2007-10-311-6/+7
* made illogical bitwise operations logicalJeff Ames2007-10-311-1/+1
* Thank you Teravus, very much, for a 'jump', 'crouch' and 'inertia' patch for ...Charles Krinke2007-10-311-4/+35
* Step one on the long march towards grid based inventory. Introduction of an I...Tleiades Hax2007-10-301-1/+1
* temporary fix for sitting collisions in ODEJeff Ames2007-10-301-9/+58
* * Optimized usingslbsa712007-10-301-42/+41
* as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...MW2007-10-291-2/+1
* * Removed AssetNotFound as it crashes clientlbsa712007-10-291-37/+43
* * ModuleLoader: Privatized some too-public fieldslbsa712007-10-291-41/+41
* Added preliminary support for sitting on primsJeff Ames2007-10-281-16/+77
* * Added prototypical AvatarFactory module interface to load avatar parameterslbsa712007-10-261-43/+32
* * Removed plenty more untagged console messages. Everything now has shiny gro...Adam Frisby2007-10-221-1/+0
* Possible fix for: Remoting exceptions with adjacent non-running sims.Tleiades Hax2007-10-181-1/+1
* Some changes to the sending of updates of SceneObjects to clients, that I did...MW2007-10-111-35/+70
* Hollow prims (box only), thanks Gerard! Enjoydan miller2007-09-291-1/+1
* this should fix 443 and compile!dan miller2007-09-271-1/+1
* this should fix mantis #443dan miller2007-09-271-3/+6
* Reverting back to 2017 since 2018 were causing Linux breakage; reopening Tlei...lbsa712007-09-271-3/+3
* * Tleiades grid mode inventory (#444) - thanx Tleiades!lbsa712007-09-271-3/+3
* * Long days journey towards nightlbsa712007-09-241-4/+5
* * Hotfix for 'properties all the way into the sunset' bug; it just doesn't ma...lbsa712007-09-241-10/+10
* * the worlds most insignificant commitlbsa712007-09-241-0/+1
* * Console output killed the cat. s/cat/sim/lbsa712007-09-241-2/+2
* * Encapsulated all CommunicationsManager serviceslbsa712007-09-241-2/+2
* long-lost fixes to physics -- proper physical avatar management on crossings, TPdan miller2007-09-241-0/+1
* * Purged 'Regions' code pending Agent layer grok.lbsa712007-09-231-11/+1
* * Slowly but surely working my way towards Regionality...lbsa712007-09-211-36/+25
* * Yeah, I placed Close() in the wrong file. So sue me.lbsa712007-09-211-0/+5
* * Continued work on Region layerlbsa712007-09-211-2/+2
* * Removed unused LandRenegerated flaglbsa712007-09-211-7/+0
* * First example of moving stuff to a Region layerlbsa712007-09-211-22/+12
* * Continuing refactoring of presencelbsa712007-09-211-53/+63
* physics-related fixes; should stabilize border crossingsdan miller2007-09-211-1/+16
* * Removed Unused 'Entity' superclasslbsa712007-09-211-1/+71
* * even more renaming and refactoring; the cleaning woman is on call.lbsa712007-09-201-50/+51
* * Some more presence refactoringlbsa712007-09-201-2/+2
* Rev 1971 : The Lbsa71 vintage commitlbsa712007-09-201-35/+34
* * Added AddToPhysicalScene and RemoveFromPhysicalScene and added to MakeAvata...lbsa712007-09-191-8/+27
* * Modernized ScriptManager to new interface-based module calls.lbsa712007-09-191-196/+197
* Get rid of extra green men in minimap on region crossings (they were Dalien Talbot2007-09-111-2/+3
* mass update of urls in source code to new websiteSean Dague2007-09-101-1/+1
* added avatar updates for physics movement -- fixes gravity & avatar collision...dan miller2007-09-091-3/+15
* Little green men (aka dots on minimap). Thanks to bushing for Dalien Talbot2007-09-091-0/+38
* Partial fix for the "avatars permanently facing east" - now the rotationDalien Talbot2007-09-081-2/+7
* Cut down on the number of compile warnings. Now down to 5: 4 are related to u...MW2007-09-081-1/+6
* Converted the LSL scripting engine into a IRegionModule, so now all "modules"...MW2007-09-081-5/+7
* added experimental method of trying to relieve missing prim problem (by addin...MW2007-09-061-2/+58
* Various small changes (some likely to be removed again soon)MW2007-08-291-1/+1
* Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace s...MW2007-08-281-1/+1
* Fixed a problem where some prims didn't show up when you crossed or teleporte...MW2007-08-241-0/+3