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path: root/OpenSim/Region/Environment/Scenes/ScenePresence.cs (follow)
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* * Start passing around a region server's http port in RegionInfo.Justin Clarke Casey2008-03-231-2/+2
* *Moved LandManagement into its own region module (spiffy!)mingchen2008-03-221-2/+2
* * First draft resolution of mantis 777, 734, 389 - scripts do not save in non...Justin Clarke Casey2008-03-201-1/+10
* Formatting cleanup.Jeff Ames2008-03-181-61/+59
* Formatting cleanup.Jeff Ames2008-03-181-26/+26
* * The rest of the fix necessary for mantis #766 - terse updates brokenJustin Clarke Casey2008-03-141-9/+3
* * As yet incomplete fix for mantis #766 - terse updates brokenJustin Clarke Casey2008-03-141-1/+9
* * You can leave godmode if you want now.Teravus Ovares2008-03-141-2/+12
* * Preliminary work with the ODEPlugin to collect collision data.Teravus Ovares2008-03-141-0/+1
* * Fix Mantis 761 (linking and delinking prims rapidly caused prims to 'disapp...Justin Clarke Casey2008-03-131-10/+20
* * Removed more compiler warnings, dead code, etc.Adam Frisby2008-03-051-2/+0
* Change SceneObjectPart.LocalID to .LocalId to be case matchingSean Dague2008-03-051-1/+1
* Merged 3Di code that provides scene and avatar serialization, and plugin supp...Johan Berntsson2008-03-041-4/+412
* Change handler001 through handler009 to moreCharles Krinke2008-03-021-4/+4
* * Added a way for the friends module to definitively know if an avatar's root...Teravus Ovares2008-02-281-1/+1
* * OnSignificantClientMovement was never being called. So we got no land updat...Teravus Ovares2008-02-281-1/+1
* * Moved all events except gridcomms and regioncomms over to Event Delegate in...Teravus Ovares2008-02-221-2/+5
* Minor cleanup.Jeff Ames2008-02-201-10/+2
* * Cleanup of some memory consuming items on ScenePresence.Close().Teravus Ovares2008-02-201-0/+23
* * Probably fixed the corner freeze bug. On uninitialized avatar, ODEPlugin ...Teravus Ovares2008-02-181-3/+9
* * Thanks to Ahzz, more verbose error messages on the console and possibly a f...Teravus Ovares2008-02-181-1/+8
* ODE: Tired of floating above the ground after crossing a border? Boy have I ...Teravus Ovares2008-02-181-1/+1
* * Located and destroyed the weird velocity and rotation transfers. It turned...Teravus Ovares2008-02-171-4/+16
* * Made new Framework.Constants class, added RegionSize member.Adam Frisby2008-02-141-14/+9
* * Made physical prim stable enough for the general population to turn on. (th...Teravus Ovares2008-02-131-2/+16
* * A bunch of updates to make things more smooth.Teravus Ovares2008-02-121-1/+1
* * Changed child_get_tasks to see_into_this_sim_from_neighbor.Teravus Ovares2008-02-111-3/+3
* * In the most basic situations, ClientView and ScenePresence no longer leak m...Justin Clarke Casey2008-02-091-4/+4
* Still chasing logout memory leak. Putting in small changes and temporary lig...Justin Clarke Casey2008-02-081-1/+1
* * Fix: Send Parcel data on region crossing.Teravus Ovares2008-02-081-0/+2
* * This update contains a bucket-full of network optimizations.Teravus Ovares2008-02-071-1/+2
* * Chasing down memory leak where memory used by a client is not returned on c...Justin Clarke Casey2008-02-061-1/+6
* Consolidated LoadAnims and AvatarAnimations constructor.Jeff Ames2008-02-061-14/+2
* Converted logging to use log4net.Jeff Ames2008-02-051-6/+8
* * Adding the PhysicsCamperBot load testing app to the SVN in it's own folder....Teravus Ovares2008-02-031-6/+33
* * Mostly ODE update. Things are a bit more behaved then the last experiment...Teravus Ovares2008-01-281-0/+9
* Implemented a suggestion from Mic Bowman regarding border crossing and Signif...Teravus Ovares2008-01-251-1/+4
* Another try at fixing the Animations problem on region crossing.Brian McBee2008-01-241-1/+4
* * Enabled dead region tracking for ChildAgentDataUpdates Teravus Ovares2008-01-221-3/+55
* Attempt to catch animation fubar on region crossing that causes client hang. ...Brian McBee2008-01-211-1/+11
* * ODE Physics update. fixed weird rotation of the avatar surrogate.Teravus Ovares2008-01-181-1/+1
* * Fixed standing up so that you're at the new position of the prim if you mov...Teravus Ovares2008-01-161-3/+6
* * Added Agent Time, Pending Downloads, and made Agent Updates/Sec actually ac...Teravus Ovares2008-01-161-1/+43
* *removed a goofy debug line left inTeravus Ovares2008-01-121-4/+1
* * Added some of the finer control points to POS such asTeravus Ovares2008-01-121-0/+5
* * Fixed situation where sometimes your avatar tries to land and gets 'put' 80...Teravus Ovares2008-01-041-1/+8
* * Did a bit of estate work. Added some fields to EstateSettings.xml for est...Teravus Ovares2008-01-021-1/+8
* * Optimized usingslbsa712007-12-271-63/+69
* * Added slightly better object sit handlingTeravus Ovares2007-12-271-14/+96
* * Play the 'landing' animation when landing and minimize the collision protec...Teravus Ovares2007-12-261-1/+2