| Commit message (Expand) | Author | Age | Files | Lines |
... | |
* | * Modernized ScriptManager to new interface-based module calls. | lbsa71 | 2007-09-19 | 1 | -151/+194 |
* | added ability to update group position | Sean Dague | 2007-09-14 | 1 | -0/+7 |
* | Fixing namespace problems | MW | 2007-09-11 | 1 | -0/+1 |
* | Applied ldvoipeng's patch [#360], sorry for it taking so long to apply it. I... | MW | 2007-09-11 | 1 | -2/+22 |
* | hooked up sdague new sqlite asset database provider to the old asset system. ... | MW | 2007-09-10 | 1 | -2/+3 |
* | Converted the LSL scripting engine into a IRegionModule, so now all "modules"... | MW | 2007-09-08 | 1 | -0/+5 |
* | added experimental method of trying to relieve missing prim problem (by addin... | MW | 2007-09-06 | 1 | -2/+32 |
* | few small changes (all work in progress). | MW | 2007-08-29 | 1 | -2/+1 |
* | Fixed the problem of prims not being loaded from the database (that my last c... | MW | 2007-08-29 | 1 | -2/+8 |
* | Attempt to cut down how often objects are backed up to the database. | MW | 2007-08-29 | 1 | -1/+3 |
* | Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace s... | MW | 2007-08-28 | 1 | -1/+1 |
* | Start of trying to make Region/Scene more modular. | MW | 2007-08-28 | 1 | -2/+2 |
* | Stopped EntityBase from implementing IScriptHost, as don't think it should, m... | MW | 2007-08-27 | 1 | -0/+5 |
* | Hopefully fixed the bugs in primitives rotation editing | MW | 2007-08-25 | 1 | -1/+2 |
* | updated to include saving of object flags. | Sean Dague | 2007-08-25 | 1 | -9/+14 |
* | Scripts are now copied into a prim (ie new copy placed in the prim) rather th... | MW | 2007-08-24 | 1 | -1/+1 |
* | Added RemovePrim method to the physics plugins interface. | MW | 2007-08-23 | 1 | -0/+1 |
* | Added a PhysicsActor PhysActor member to SceneObjectPart, and made it so this... | MW | 2007-08-23 | 1 | -0/+3 |
* | Added OnRemoveScript(uint localID, LLUUID itemID) event , trigged when a scri... | MW | 2007-08-22 | 1 | -2/+20 |
* | Made SceneObjectGroup.GetChildPrim() public, for now so that script engine ca... | MW | 2007-08-22 | 1 | -1/+1 |
* | A little bit of cleaning up. | MW | 2007-08-22 | 1 | -2/+2 |
* | added ParentPartID to TaskInventoryItem class to make it easier to store them... | MW | 2007-08-22 | 1 | -4/+4 |
* | Fixed typo. | MW | 2007-08-22 | 1 | -1/+1 |
* | Start of Task Inventory (ie prim's inventory). For now, you can only move scr... | MW | 2007-08-22 | 1 | -45/+128 |
* | Added OnRezScript event to Scene.EventManager.Which the script engine should ... | MW | 2007-08-21 | 1 | -0/+9 |
* | Shift and Drag copying should now work correctly. [This was one of those stup... | MW | 2007-08-21 | 1 | -5/+5 |
* | Instant Messages between users in the same region should actually now work. | MW | 2007-08-20 | 1 | -6/+7 |
* | Sqlite datastore should now save the textures and extraparams data (used by s... | MW | 2007-08-19 | 1 | -8/+93 |
* | Pimped up Default.lsl. Now featuring a touch counter. | Tedd Hansen | 2007-08-17 | 1 | -0/+1 |
* | * Now sending manager, host and root host to Script in constructor. | lbsa71 | 2007-08-16 | 1 | -0/+5 |
* | * Introduced IScriptHost as an interface to fetching object data from scripts. | lbsa71 | 2007-08-16 | 1 | -9/+15 |
* | The 'Party Party Groupie Groupie Life is a game' commit: | lbsa71 | 2007-08-15 | 1 | -0/+4 |
* | * Again, FileSystemObject reports filename. | lbsa71 | 2007-08-15 | 1 | -0/+1 |
* | * Exploring Group/Part from an app perspective. | lbsa71 | 2007-08-15 | 1 | -0/+4 |
* | Added Scene.ConvertLocalIDToFullID() method. | MW | 2007-08-13 | 1 | -1/+5 |
* | Partial Linking of prim groups should work (its partial as currently only the... | MW | 2007-08-13 | 1 | -0/+24 |
* | Made a few changes so that once we enable the sqlite data store (simple line ... | MW | 2007-08-10 | 1 | -0/+8 |
* | SceneObjects should now (hopefully) call datastore.StoreObject(). | MW | 2007-08-09 | 1 | -0/+2 |
* | Deleted old LSLEngine files (those under Scene.Scripting) | MW | 2007-08-09 | 1 | -0/+1 |
* | Start of replacing the old SceneObject/Primitive classes with the new versions. | MW | 2007-08-09 | 1 | -0/+527 |