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path: root/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs (follow)
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* Switch prim items type representation to use int rather than strings.Justin Clarke Casey2008-01-111-12/+7
* Prim inventory script saving phase 2.Justin Clarke Casey2008-01-091-18/+89
* Trigger persistence of the scripts in a prim's inventory when that inventory ...Justin Clarke Casey2008-01-071-1/+8
* Very minor refactoring. Remove unused prim inventory bool returns for nowJustin Clarke Casey2008-01-071-6/+2
* Refactor Scene.Inventory.RezScript to use newer script starting codeJustin Clarke Casey2008-01-071-2/+24
* Persistent prim inventory phase 5. Restart scripts contained in persisted pr...Justin Clarke Casey2008-01-071-0/+48
* Factor out inventory related code in SceneObjectPart into separate classJustin Clarke Casey2008-01-061-0/+244