Commit message (Expand) | Author | Age | Files | Lines | |
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* | Switch prim items type representation to use int rather than strings. | Justin Clarke Casey | 2008-01-11 | 1 | -12/+7 |
* | Prim inventory script saving phase 2. | Justin Clarke Casey | 2008-01-09 | 1 | -18/+89 |
* | Trigger persistence of the scripts in a prim's inventory when that inventory ... | Justin Clarke Casey | 2008-01-07 | 1 | -1/+8 |
* | Very minor refactoring. Remove unused prim inventory bool returns for now | Justin Clarke Casey | 2008-01-07 | 1 | -6/+2 |
* | Refactor Scene.Inventory.RezScript to use newer script starting code | Justin Clarke Casey | 2008-01-07 | 1 | -2/+24 |
* | Persistent prim inventory phase 5. Restart scripts contained in persisted pr... | Justin Clarke Casey | 2008-01-07 | 1 | -0/+48 |
* | Factor out inventory related code in SceneObjectPart into separate class | Justin Clarke Casey | 2008-01-06 | 1 | -0/+244 |