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path: root/OpenSim/Region/Environment/Scenes/SceneEvents.cs (follow)
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* Start of trying to make Region/Scene more modular. MW2007-08-281-0/+9
* Added OnRemoveScript(uint localID, LLUUID itemID) event , trigged when a scri...MW2007-08-221-0/+10
* Added forgotten file.MW2007-08-221-3/+3
* Added OnRezScript event to Scene.EventManager.Which the script engine should ...MW2007-08-211-0/+11
* * Permissions! - You can now only perform certain functions (such as editing ...Adam Frisby2007-08-151-0/+9
* added Sample OnObjectGrab event to SceneEventManager for script engines to s...MW2007-08-131-0/+10
* Start of replacing the old SceneObject/Primitive classes with the new versions.MW2007-08-091-2/+2
* * Moved EventManager to SceneBase (from Scene)Adam Frisby2007-07-191-0/+9
* changed to native line ending encodingSean Dague2007-07-161-82/+82
* * Added new scripting related events, in particular a new event which is trig...Adam Frisby2007-07-151-0/+9
* Removed reference to Scene EventManager from primitive. In its place, primiti...MW2007-07-151-10/+0
* *Removed ParcelManager from SceneObject and Primitive and replaced with event...mingchen2007-07-141-0/+20
* *Added support for prim counting on parcelsmingchen2007-07-141-0/+11
* * Obsoleted ILocalStorageAdam Frisby2007-07-131-0/+11
* * removed PrimitiveOld and CreatePrimFromObjectAddlbsa712007-07-131-9/+0
* * Optimized usings (the 'LL ate my scripts' commit)lbsa712007-07-031-5/+3
* Started change to having SceneObject and then that having child Primitives wh...MW2007-07-011-2/+2
* *Moved all the classes into their own file from LLSDHelpers.csmingchen2007-06-271-0/+52