aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Final part for implementing SendChildAgentDataUpdate with modules. This is ↵diva2008-12-291-11/+18
| | | | the part that uses the modules in Scene and related classes. This commit breaks compatibility of sim-sim SendChildAgentUpdates with older versions of OpenSim.
* Fix for attachment crossing on TPs. Now that we're letting the viewer have ↵diva2008-12-221-6/+8
| | | | control over MakeRoot at the destination, we need to pass the attachments after that. Attachment crossing requires a root agent at the destination.
* This commit is a major change on the TP process. Several things were wrong ↵diva2008-12-221-53/+71
| | | | and/or broken. (a) ExpectAvatarCrossing is redundant (and bad) because the client triggers the same method on the receiving region after it receives TeleportFinish. (b) At least two of the *Async methods in SceneCommunicationService weren't asynchronous at all; I made them be asynchronous. Crossing fingers...
* Slowing TPs down a bit further.diva2008-12-211-4/+4
|
* Slowing things down even more on TPs, to see if that helps the European ↵diva2008-12-201-2/+5
| | | | folks connected to osgrid.
* This reduces DNS lookups in TPs by a factor of 4. Let's see if this fixes ↵diva2008-12-201-6/+18
| | | | some of the crashes experienced by ppl in Europe connected to OSGrid. If DNS lookup does not resolve, they may experience a substantial increase in "Region not available", but they shouldn't crash.
* Slowing things down a little bit in TPs, with a couple of extra Thread.Sleep ↵diva2008-12-201-1/+5
| | | | to give enough time for the destination to set up CAPs for the incoming agent before sending EAC to the client.
* Removing a check in Teleports. This check should be there, I think, but it ↵diva2008-12-181-20/+22
| | | | may be causing problems right now.
* * minor: Comment out "Informing neighbours" debug message that pops up ↵Justin Clarke Casey2008-12-171-1/+1
| | | | | | | | whenever some aspect of the avatar changes. * with Diva's blessing ;)
* * remove mono compiler warningsJustin Clarke Casey2008-12-171-17/+17
| | | | | | * should work - the last compile failure looks like a random glitch...
* Bug fix in new child agents management. Thanks DigiDaz for helping identify ↵diva2008-12-151-57/+74
| | | | | | | | | | | this issue. We need to update all child agents whenever the root agent crosses regions. The update now includes child agents in common neighbours. This is so that those get updated with the seeds of the new child agents that are spawned from the receiving region. This also fixes some timing issues. We need to close child agents from the originating region before we update child agents in the receiving region.
* Mantis#2725. Thank you kindly, Diva, for a patch that:Charles Krinke2008-12-141-66/+200
| | | | | | | Adds missing protocol pieces for EstablishAgentCommunication event which allows the client to activate CAPS and the EQ for child agents.
* Applying diva's revert patch. Reverts closing child agents and makesMelanie Thielker2008-12-101-15/+4
| | | | | | TP more reliable again.
* Remove the bandaid (fast rip)Melanie Thielker2008-12-031-9/+9
|
* Apply Diva's bandaid to OpenSim's scraped knee.Melanie Thielker2008-12-031-9/+9
|
* * minor: remove 2 mono compiler warningsJustin Clarke Casey2008-12-011-1/+1
|
* Mantis #2584 (again)Melanie Thielker2008-11-301-10/+17
| | | | | | Next step of diva's TP fixes and HG support
* Mantis #2584Melanie Thielker2008-11-291-1/+18
| | | | | | | Applying a patch from Diva. This patch introduces significant improvements in teleporting. Thank you, Diva.
* Refactor: Scene.ExternalChecks -> Scene.Permissions. Also make allMelanie Thielker2008-11-211-1/+1
| | | | | | the internals of the permissions module adapter sane
* Reapply r7369 r7367 r7366 r7370 r7381. This brings it back up to the newMelanie Thielker2008-11-191-4/+4
| | | | | | libOMV.
* Reverting the texture sending patch and the new libOMV. This makes thisMelanie Thielker2008-11-191-4/+4
| | | | | | | | | release a direct descendant of the stable 7364, with all the features and none of the issues. This omits the following patch chain: r7383 r7382 r7381 r7377 r7375 r7373 r7372 r7370 r7369 r7368 r7367 r7366
* * Update libOMV to r2359. This is necessary for the progressive texture patchJustin Clarke Casey2008-11-171-4/+4
| | | | | | | | * Update libopenjpeg as well for this patch. * Appears to be okay on a very short sniff test * Source code will be placed in opensim-libs shortly
* * test: Add scene root agent test stub, since I'll be picking up with ↵Justin Clarke Casey2008-11-141-1/+1
| | | | something else the next time I start coding on OpenSim
* * Stop the pointless passing of a scene's own region handler back to it in ↵Justin Clarke Casey2008-11-121-20/+19
| | | | | | | | region comms * Some scene methods ignored it, others did nothing if the region handler given did not match their own (which would never be triggered)
* Change teleport timingsMelanie Thielker2008-11-071-2/+2
|
* Attachments, attachments, and, did I say attachments?Melanie Thielker2008-11-071-3/+4
| | | | | | Too many fixes to list.
* On TP, child-agents weren't closed down properly, as the list of child-regionsHomer Horwitz2008-11-031-0/+4
| | | | | | was cleared before using it to find the children.
* * test: Add basic scene test which merely instantiates the scene right nowJustin Clarke Casey2008-10-311-10/+3
| | | | | | * set debug scene name on scene registration, rather than within the Scene constructor
* Experimental patch (suggested by diva) to kill off WP teleport ghosts.Melanie Thielker2008-10-271-0/+1
|
* Implement the hook needed for the CanTeleport checkMelanie Thielker2008-10-111-0/+3
|
* * Fixes the last snag with the EventQueue. The situation where the seedcap ↵Teravus Ovares2008-10-051-1/+3
| | | | gets lost on teleport.
* Added immediate TP failure message for TPs to regions that aren't there,Homer Horwitz2008-10-041-0/+19
| | | | | | | | instead of the 130s timeout somewhere. Additionally, mark the map-tile as offline. This partly fixes the TP problems of Mantis 2332; the rest is a viewer problem (just relogin).
* Add the missing bits for the new region-search:Homer Horwitz2008-10-031-1/+5
| | | | | | | | | | | | | | | | - Added lookup in the data-layer - MySQL works - SQLite doesn't have a grid-db, so it won't work there - I added MSSQL-code to the best of my knowledge; but I don't know MSSQL :-) - Added the plumbing up to OGS1GridServices. This speaks with the grid-server via XMLRPC. - Modified MapSearchModule to use the new data. It's backward compatible; if used with an old grid-server, it just returns one found region instead of a list. - Refactored a bit. Note: This updates data, grid-server and region code. No new files.
* * EventQueueGet is now working.Teravus Ovares2008-10-031-3/+12
| | | | | | | | * Switched it on by default * Updated OpenSim.ini.example to reflect this * Caught a UDP Server issue that occurs when the network pipe is saturated * Still experimental :D
* - Further cleanupsHomer Horwitz2008-09-281-2/+13
| | | | | | | | | - Added TeleportFinish event to the event-queue. It works better than before (you can teleport), but it doesn't work quite right yet (you start TPing after the TP again). Beware: Still experimental and non-working.
* * Adds flag to enable/disable EventQueueGet.Teravus Ovares2008-09-271-1/+15
| | | | | | | | * If EventQueueGet is enabled, use that instead of a few UDP packets, if it's disabled use the UDP packets like normal. * We *really* suggest users do not turn on EventQueueGet yet.. as it's highly experimental, broken, and resource intensive * Updated OpenSim.ini.example * Testers of EventQueueGet.. in OpenSim.ini, it's in the [Startup] Section.. change EventQueue = false, to EventQueue = true.
* * Fix http://opensimulator.org/mantis/view.php?id=2189Justin Clarke Casey2008-09-211-1/+12
| | | | | | * Allow a grid mode region simulator to properly shutdown even if the grid service is offline
* * Check in first part of http://opensimulator.org/mantis/view.php?id=2073Justin Clarke Casey2008-09-121-3/+9
| | | | | | | | | * This patch aims to introduce look at direction persistence between logins. It won't be active until the second part of the patch is committed in about two weeks time. At this point, region servers that haven't upgraded past this revision may run into problems * This checkin upgrades the user database. As always, we recommend you have backups in case something goes wrong. * Many thanks to tyre for this patch.
* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-35/+35
| | | | | | | * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
* Update svn properties, formatting cleanup.Jeff Ames2008-08-281-1/+1
|
* Mantis#1518. Thank you kindly, Zaki for a patch that:Charles Krinke2008-08-271-0/+17
| | | | | | | | Issue is caused by the terrain height not being queried before teleporting within the region. Teleporting between regions is correct. Adding the neccessary checking to intra-region TP code.
* Mantis#2047. Thank you kindly, Simsim for a patch that addresses:Charles Krinke2008-08-271-0/+4
| | | | | avatar sitting on the object can not telport to other regions.
* Mantis #2003 - thank you, SachaMagne, for a patch that implementsMelanie Thielker2008-08-201-0/+6
| | | | | | | | | | | the first part of gesture persistence. ---------------------------------------------------------- Attachments no longer vanish on walking crossing. Teleport is still problematic, but will now be blocked with message "Inconsistent attachment state" rather than losing the attachment. Detach to be able to TP in that case.
* Fix region crossings and access to inventory after changing regions withinMelanie Thielker2008-08-191-2/+3
| | | | | | the same simulator
* Formatting cleanup.Jeff Ames2008-08-181-4/+4
|
* Mantis#1965. Thank you kindly, HomerHorwitz for a patch that:Charles Krinke2008-08-161-1/+15
| | | | | | | | | | | | | | | | | | | | | | | Places touched: - Added two events for in-packets to LLCLientView: RegionHandleRequest and ParcelInfoRequest - Added sending of two out-packets to LLCLientView: RegionIDAndHandleReply and ParcelInfoReply. - Scene handles the RegionHandleRequest, LandManagementModule the ParcelInfoRequest - Added inter-region request for LandData by RegionHandle and local position. This was implemented as XML-RPC request. The returned LandData isn't complete, it only contains the data necessary for answering the ParcelInfoRequest - Added new CAPS (0009) for RemoteParcelRequest and some methods for LandData handling to LandManagementModule - Added methods for fake parcelID creation and parsing to Util - Fixed missing implementation of interface methods. - Added new file: OpenSim/Framework/Communications/Capabilities/LLSDRemoteParcelResponse.cs NOTE: This is part of the patch, too. Due to the many places touched, I would consider this patch as experimental.
* Mantis #1946Melanie Thielker2008-08-141-6/+17
| | | | | | | Thank you, HomerHorwitz, for a patch that corrects and improves TP to landmark and home position handling.
* Thanks, lulurun, for a patch that addresses inventory problems that occurMike Mazur2008-08-121-0/+5
| | | | | | | | | | | | | | | | | occasionally, but are fixed on restart (issue 1919). This patch introduces the following changes: 1. when a user teleports out of Region A, remove that user's profile from the Region A user profile cache 2. when a user crosses between regions out of Region A, remove that user's profile from the Region A user profile cache 3. the user profile cache's session ID member can now be set (written), and is updated each time a connection with a new avatar is established (ie: a new avatar enters the region) 4. when a region server looks up a user profile and a cache miss occurs, fetch the user profile from the user server first instead of immediately returning null
* * All CheckRegion within an instance would use the same, global, bool for ↵lbsa712008-08-081-2/+1
| | | | | | | 'Available', which would lead to intermittent failures on parallell teleport requests. * Solidified CheckRegion somewhat, adding a second try if the first failed.
* * Drop cached inventory from the local region when a user crosses out into a ↵Justin Clarke Casey2008-08-011-0/+2
| | | | | | | | | | remote region * May resolves inventory problems that occur when the user moves between two regions` * e.g. if the user moves to a second region, adds an inventory item, moves back to the original region then tries to manipulate that item * Not yet implemented for teleport