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authordiva2008-12-20 22:44:26 +0000
committerdiva2008-12-20 22:44:26 +0000
commit3dae92b850c6aed02ce2fcd0326a2a88f76e3ac0 (patch)
treeb35fe7f32a6b51812ca00273e0f940d4a8a3d514 /OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
parentMantis#2796. Thank you kindly, Gerhard for a patch that addresses: (diff)
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Slowing things down even more on TPs, to see if that helps the European folks connected to osgrid.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs7
1 files changed, 5 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
index 2bfb7d6..bce87b7 100644
--- a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
@@ -821,7 +821,9 @@ namespace OpenSim.Region.Environment.Scenes
821 + "/CAPS/" + agent.CapsPath + "0000/"; 821 + "/CAPS/" + agent.CapsPath + "0000/";
822 } 822 }
823 823
824 824 // Expect avatar crossing is a heavy-duty function at the destination.
825 // That is where MakeRoot is called, which fetches appearance and inventory.
826 // Plus triggers OnMakeRoot, which spawns a series of asynchronous updates.
825 m_commsProvider.InterRegion.ExpectAvatarCrossing(reg.RegionHandle, avatar.ControllingClient.AgentId, 827 m_commsProvider.InterRegion.ExpectAvatarCrossing(reg.RegionHandle, avatar.ControllingClient.AgentId,
826 position, false); 828 position, false);
827 //{ 829 //{
@@ -833,7 +835,7 @@ namespace OpenSim.Region.Environment.Scenes
833 // return; 835 // return;
834 //} 836 //}
835 837
836 Thread.Sleep(2000); 838 Thread.Sleep(5000);
837 839
838 m_log.DebugFormat( 840 m_log.DebugFormat(
839 "[CAPS]: Sending new CAPS seed url {0} to client {1}", capsPath, avatar.UUID); 841 "[CAPS]: Sending new CAPS seed url {0} to client {1}", capsPath, avatar.UUID);
@@ -864,6 +866,7 @@ namespace OpenSim.Region.Environment.Scenes
864 866
865 if (Util.IsOutsideView(oldRegionX, newRegionX, oldRegionY, newRegionY)) 867 if (Util.IsOutsideView(oldRegionX, newRegionX, oldRegionY, newRegionY))
866 { 868 {
869 Thread.Sleep(2000);
867 CloseConnection(avatar.UUID); 870 CloseConnection(avatar.UUID);
868 } 871 }
869 872