Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * Add a method to allow friendship offers to a logged in client from an ↵ | Justin Clarke Casey | 2008-12-23 | 1 | -1/+0 |
| | | | | offline user directly from the server | ||||
* | * refactor: Make gestures module register its own events too | Justin Clarke Casey | 2008-12-22 | 1 | -7/+0 |
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* | * Like most other modules, make the sound module register for its event ↵ | Justin Clarke Casey | 2008-12-22 | 1 | -4/+0 |
| | | | | directly, rather than needing Scene to know about it | ||||
* | Removing the region where the agent is in from the list of regions to close ↵ | diva | 2008-12-22 | 1 | -3/+6 |
| | | | | child agents. | ||||
* | * Re-implement packet tracking in IClientAPI so we can see what's going on ↵ | Teravus Ovares | 2008-12-21 | 1 | -0/+3 |
| | | | | in the client network in the simstats manager. This makes packets in per second, packets out per second, and unacked bytes work again in the simulator stats section. | ||||
* | This reduces DNS lookups in TPs by a factor of 4. Let's see if this fixes ↵ | diva | 2008-12-20 | 1 | -2/+2 |
| | | | | some of the crashes experienced by ppl in Europe connected to OSGrid. If DNS lookup does not resolve, they may experience a substantial increase in "Region not available", but they shouldn't crash. | ||||
* | * refactor: move sound trigger from scene into sepearate SoundModule | Justin Clarke Casey | 2008-12-19 | 1 | -19/+3 |
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* | * minor: Just some method commentary before turning to another subject | Justin Clarke Casey | 2008-12-19 | 1 | -2/+10 |
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* | * refactor: move saved named prims to xml2 method out into the serialization ↵ | Justin Clarke Casey | 2008-12-19 | 1 | -22/+0 |
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* | minor: Remove some serialization module scene wrappers | Justin Clarke Casey | 2008-12-19 | 1 | -28/+0 |
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* | * refactor: remove xml serialization wrappers from Scene | Justin Clarke Casey | 2008-12-19 | 1 | -16/+0 |
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* | * refactor: Rename IRegionSerialiser and move into interfaces namespace | Justin Clarke Casey | 2008-12-19 | 1 | -2/+2 |
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* | * refactor: Remove archiver module scene wrappers | Justin Clarke Casey | 2008-12-19 | 1 | -24/+0 |
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* | * refactor: Move tree code out into a separate module | Justin Clarke Casey | 2008-12-19 | 1 | -49/+38 |
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* | * refactor: move gestures code out from Scene into its own module | Justin Clarke Casey | 2008-12-18 | 1 | -45/+8 |
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* | * Added "show queues" command that shows throttling queues for all clients. | lbsa71 | 2008-12-18 | 1 | -1/+1 |
| | | | | | *** This only works for LLCLientView at the moment *** | ||||
* | * revert r7724 so that PresenceChildStatus() starts throwing NRE's again | Justin Clarke Casey | 2008-12-17 | 1 | -3/+7 |
| | | | | | | * apparantly logout code relies on this happening in certain circumstances. Really, the root issue needs to be investigated. | ||||
* | Kicking child agents off on the first login after a client crash. The child ↵ | diva | 2008-12-17 | 1 | -0/+1 |
| | | | | | | | | agents kickoff was missing from when this is run in grid mode. But, worse, turns out that this whole feature of kicking off the user after a crash was entirely missing from standalone mode. | ||||
* | * Implement 'Save Object Back to My Inventory'. On the Linden client this ↵ | Justin Clarke Casey | 2008-12-17 | 1 | -9/+0 |
| | | | | | | | | | is in the Tools menu available when editing an object * This facility allows you to save changes to an object that you've rezzed into a region back into their original inventory item without having to take a copy of the rezzed object. | ||||
* | Avoid sending DisableSimulator event to the root agent upon logout. | diva | 2008-12-16 | 1 | -8/+11 |
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* | Attempt at restoring inventory access after TPs/crossings. RemoveClient in ↵ | diva | 2008-12-15 | 1 | -1/+5 |
| | | | | | | | | Scene was being too aggressive at nixing the user out of the cache. We're now relying on NeedSceneCacheClear to decide whether to nix it or not. All other mods in other files are for better debugging messages. | ||||
* | * minor: Stop presence child status suffering an NRE if the agent uuid given ↵ | Justin Clarke Casey | 2008-12-15 | 1 | -6/+5 |
| | | | | is not represent at all | ||||
* | Bug fix in new child agents management. Thanks DigiDaz for helping identify ↵ | diva | 2008-12-15 | 1 | -5/+12 |
| | | | | | | | | | | | this issue. We need to update all child agents whenever the root agent crosses regions. The update now includes child agents in common neighbours. This is so that those get updated with the seeds of the new child agents that are spawned from the receiving region. This also fixes some timing issues. We need to close child agents from the originating region before we update child agents in the receiving region. | ||||
* | Mantis#2725. Thank you kindly, Diva, for a patch that: | Charles Krinke | 2008-12-14 | 1 | -31/+50 |
| | | | | | | | Adds missing protocol pieces for EstablishAgentCommunication event which allows the client to activate CAPS and the EQ for child agents. | ||||
* | * refactor: Move inventory handlers out from UserProfileCacheService | Justin Clarke Casey | 2008-12-10 | 1 | -7/+7 |
| | | | | | | | | * This means that UserProfileCacheService no longer needs to know about IClientAPI and can leave it to callers to do their own error logging * This is also more consistent with the way that item inventory manipulation is handled * I don't really think Scene.PacketHandlers.cs should be a permanent home for these handlers - this is just for convenience | ||||
* | Applying diva's revert patch. Reverts closing child agents and makes | Melanie Thielker | 2008-12-10 | 1 | -13/+2 |
| | | | | | | TP more reliable again. | ||||
* | Change AllowScriptCrossings to be AllowScriptCrossing to match the | Melanie Thielker | 2008-12-06 | 1 | -1/+1 |
| | | | | | | .ini files already out there | ||||
* | Committing the missing bits to enable script crossing. Disabled by default. | Melanie Thielker | 2008-12-05 | 1 | -1/+80 |
| | | | | | | | | | For a script to successfully cross, both source and destination region must enable the feature. WARNING: Trusting binaries from other sims allows ARBITRARY REMOTE CODE EXECUTION for ANYONE! Please do not use except in ultimate trust scenarios! | ||||
* | Mantis #2584 (again) | Melanie Thielker | 2008-11-30 | 1 | -1/+14 |
| | | | | | | Next step of diva's TP fixes and HG support | ||||
* | Fix prim crossings, again. | Melanie Thielker | 2008-11-30 | 1 | -2/+5 |
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* | Update svn properties. Add copyright header. Minor formatting cleanup. | Jeff Ames | 2008-11-30 | 1 | -1/+1 |
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* | Add configuration values for scripted prim region crossing | Melanie Thielker | 2008-11-29 | 1 | -0/+4 |
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* | Finally make attachments stay put. Randomize local ID generation to | Melanie Thielker | 2008-11-29 | 1 | -2/+5 |
| | | | | | | | | | prevent adjacent sims from using identical Local IDs for the attachment Thanks to Mana Janus (Hippo Viewer) for providing the crucial bit of information, namely that, due to a bug in the viewer, adjacent sims can't use the same local ids. | ||||
* | Stop attachments from twisting away. Thismakes attachments phantom, which | Melanie Thielker | 2008-11-29 | 1 | -0/+1 |
| | | | | | | is the proper way to handle this | ||||
* | A try to better attachment crossing. | Melanie Thielker | 2008-11-29 | 1 | -50/+59 |
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* | * simplify AddNewClient since making this root without using MakeRootAgent() ↵ | Justin Clarke Casey | 2008-11-28 | 1 | -8/+7 |
| | | | | no longer sets everything up properly | ||||
* | * test: Add a wodge of code in order to be able to slightly extend a test to ↵ | Justin Clarke Casey | 2008-11-28 | 1 | -2/+2 |
| | | | | | | | | deliver a taken object to a user inventory folder without throwing an exception * test doesn't actually double check for the presence of the item yet | ||||
* | Revert setting the parent local is explicitly, as that caused even more | Melanie Thielker | 2008-11-28 | 1 | -3/+0 |
| | | | | | | failures | ||||
* | Omit parcel checks for attachments. | Melanie Thielker | 2008-11-28 | 1 | -4/+14 |
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* | Force regioncrossed prims to get a new LocalID. Reset parent local ID to new | Melanie Thielker | 2008-11-28 | 1 | -0/+8 |
| | | | | | | avatar local ID when corssing. | ||||
* | Invert a test to allow prims to region-cross again | Melanie Thielker | 2008-11-28 | 1 | -1/+1 |
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* | * test: Add the ability to add a plugin directory to the user and inventory ↵ | Justin Clarke Casey | 2008-11-27 | 1 | -0/+2 |
| | | | | | | | | services in order to extend unit tests for user and inventory information * I can't spend any longer in trying to get Mono.Addins to work with the unit tests, so this is not a proper plugin at this time | ||||
* | Fix permission propagation that was broken some revision back, causing | Melanie Thielker | 2008-11-27 | 1 | -1/+1 |
| | | | | | | sold/given prim to become full perm. | ||||
* | * Removed more locks on Entities | Adam Frisby | 2008-11-24 | 1 | -21/+3 |
| | | | | | | | * Entities should now in theory be lock-free externally. * Other properties may cause blocking however[?]. * ScenePresence maintains separate locks so isn't fixed by this commit. | ||||
* | * Swaps Scene.Entities Dictionary for EntityManager. | Adam Frisby | 2008-11-24 | 1 | -3/+9 |
| | | | | | | * Important Changes: Scene.Entities is now IEnumerable directly. You do not need to use Entities.Values, you can Enumerate on .Entities directly. (So 'foreach Scene.Entities' vs 'foreach Scene.Entities.Values'). * Locks: Entities maintains it's own internal locking states. This means you do not need to lock entities anymore. I'll be going through and removing locks on it systematically. | ||||
* | Add root agent tracking to presence module | Melanie Thielker | 2008-11-22 | 1 | -1/+1 |
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* | Next step in the presence module - some core plumbing included at | Melanie Thielker | 2008-11-22 | 1 | -0/+2 |
| | | | | | | no extra cost | ||||
* | Mantis #2442 | Melanie Thielker | 2008-11-22 | 1 | -1/+3 |
| | | | | | | Attempt to reinstate the Object Entry flag in parcel settings | ||||
* | Refactor: Scene.ExternalChecks -> Scene.Permissions. Also make all | Melanie Thielker | 2008-11-21 | 1 | -6/+6 |
| | | | | | | the internals of the permissions module adapter sane | ||||
* | * refactor: Rip out SOP inventory from the partial into a separate class | Justin Clarke Casey | 2008-11-21 | 1 | -4/+4 |
| | | | | | | | | * SceneObjectPartInventory.cs isn't a particularly good name but it's probably not got a long life * A proper inventory interface to follow * Parallel changes for other inventory partial classes to follow at a later date |