aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Environment/Scenes/Scene.cs (follow)
Commit message (Expand)AuthorAgeFilesLines
...
* * Slightly smoother transition between land, shallow water and deep water in ...Teravus Ovares2008-04-101-2/+11
* * Brings back map tile generation based on the terrain. The algorithm produc...Teravus Ovares2008-04-101-0/+108
* * Updates BetaGridLikeMoneyModuleTeravus Ovares2008-04-101-0/+14
* * Nasty hack to reduce the incidence of spurious exceptions where a user dele...Justin Clarke Casey2008-04-071-1/+9
* * The simulator now checks the parcel at the position that you get put by the...Teravus Ovares2008-04-051-0/+10
* * From: Dr Scofield <hud@zurich.ibm.com>Justin Clarke Casey2008-04-031-2/+4
* * Attempt to resolve mantis 873 by placing caps removal operations in a criti...Justin Clarke Casey2008-04-021-13/+16
* a few small changesMW2008-04-011-9/+12
* * From: Dr Scofield <hud@zurich.ibm.com>Justin Clarke Casey2008-03-311-0/+2
* **Big ass update warning**Adam Frisby2008-03-301-3/+22
* This update has good news and bad news, first the bad.Teravus Ovares2008-03-301-3/+14
* Re-enabled terrain texture generation for the world map. Adam can clean up/ s...MW2008-03-291-12/+17
* attempt to fix mantis # 779. MW2008-03-281-2/+8
* * Massaging CAPS setup/teardown log messagesJustin Clarke Casey2008-03-251-4/+4
* Moved Avatar appearance Factory to its own project so that the reference to M...MW2008-03-251-1/+21
* * Tear down CAPS and http handlers when an agent leaves a region (via crossin...Justin Clarke Casey2008-03-251-7/+26
* * Use Face normal to offset new prim instead of the hard coded pos.Z += 0.25f...Teravus Ovares2008-03-251-1/+1
* * Use Face normal to offset new prim instead of the hard coded pos.Z += 0.25f...Teravus Ovares2008-03-251-2/+6
* * Remove old CAPS http listeners when a client logs out from a sceneJustin Clarke Casey2008-03-251-1/+2
* Comment out unused private methods.Jeff Ames2008-03-251-19/+20
* * Inflate my commits with yet another snippet of documentation... (j/k)Justin Clarke Casey2008-03-241-1/+2
* * Put in tiny doc snippet while I rememberJustin Clarke Casey2008-03-241-0/+3
* * Clean up Scene.AddCapsHandler(). There was a race condition warning, but I...Justin Clarke Casey2008-03-241-37/+9
* * Implements Oriented Bounding Box raytracing.Teravus Ovares2008-03-231-30/+35
* *Moved LandManagement into its own region module (spiffy!)mingchen2008-03-221-61/+27
* * Updated ray tracing code. It's now good enough to use when the XYZ vector...Teravus Ovares2008-03-211-1/+32
* * First draft resolution of mantis 777, 734, 389 - scripts do not save in non...Justin Clarke Casey2008-03-201-46/+54
* * Adding log debugging messages and making others more explicitJustin Clarke Casey2008-03-191-8/+29
* Formatting cleanup.Jeff Ames2008-03-181-65/+65
* Formatting cleanup.Jeff Ames2008-03-181-26/+26
* * DEV: Remove client's CAPS handlers object when they log outJustin Clarke Casey2008-03-171-1/+6
* Replaced some magic PCode numbers with enum values.Jeff Ames2008-03-171-1/+1
* Part 2 of fixing inventory for client 1.19.1 (RC), inventory items should now...MW2008-03-151-0/+1
* * You can leave godmode if you want now.Teravus Ovares2008-03-141-2/+3
* * Put back a comment I just inexplicably zappedJustin Clarke Casey2008-03-131-1/+1
* Just a few commentsJustin Clarke Casey2008-03-131-1/+5
* * Fix Mantis 761 (linking and delinking prims rapidly caused prims to 'disapp...Justin Clarke Casey2008-03-131-1/+1
* * Fix mantis 757.Justin Clarke Casey2008-03-121-0/+24
* * Don't abort (and keep failing) the update if one Entity gives us an excepti...Justin Clarke Casey2008-03-121-30/+30
* Thank you kindly, Ldviopeng for:Charles Krinke2008-03-081-0/+16
* More spelling corrections in the spirit of r3771.Jeff Ames2008-03-071-5/+5
* * Minor spelling corrections as per mantis 712Justin Clarke Casey2008-03-071-2/+2
* * Disabled ancient TerrainEngine.Adam Frisby2008-03-061-74/+10
* * Removed more compiler warnings, dead code, etc.Adam Frisby2008-03-051-4/+0
* * New Terrain Module (disabled, search for 'usingTerrainModule = false' to re...Adam Frisby2008-03-051-1/+1
* * One line fix to get everything working again. Essentially set the originR...Teravus Ovares2008-03-041-1/+0
* Merged 3Di code that provides scene and avatar serialization, and plugin supp...Johan Berntsson2008-03-041-10/+45
* * Removed and sorted using clauses in a number of files.Adam Frisby2008-03-031-2/+2
* * This is a very icky implementation of physical linkset prim using fixed joi...Teravus Ovares2008-03-021-2/+2
* * Turned Friends Module into a shared module (to comply with Scene.AddXmlRPCH...Teravus Ovares2008-02-271-1/+6