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path: root/OpenSim/Region/Environment/Scenes/Scene.cs (follow)
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* * Added prototypical AvatarFactory module interface to load avatar parameterslbsa712007-10-261-9/+20
* Region ground texture was not marked as temporary, when being created, and as...Tleiades Hax2007-10-261-0/+1
* * Added XMLRPC Controller Module to OpenSimMain which allows XML-RPC queries ...Adam Frisby2007-10-251-1/+0
* * Removed plenty more untagged console messages. Everything now has shiny gro...Adam Frisby2007-10-221-3/+3
* * Return of R2162. /Take that SVN!/Adam Frisby2007-10-221-4/+4
* * Made EstateSetting static since there's only one instance, and we only need...lbsa712007-10-221-8/+16
* revert r2162 as it completely clobbered all the work onSean Dague2007-10-221-4/+4
* * Major ass commit.Adam Frisby2007-10-221-4/+4
* Made some changes to the load/save xml format, So that the old format can sti...MW2007-10-221-0/+58
* Fixed a bug causing a crash during clientlog on in Windows (Thanks to Rookiie...Tleiades Hax2007-10-211-1/+3
* * Instant Message functionality moved into a Region ModulesAdam Frisby2007-10-191-1/+0
* * normalized line endings...lbsa712007-10-191-15/+15
* r 2113 introduced a leak, this should fix the leakTleiades Hax2007-10-191-2/+12
* Possible fix for: Remoting exceptions with adjacent non-running sims.Tleiades Hax2007-10-181-6/+27
* Some changes to the sending of updates of SceneObjects to clients, that I did...MW2007-10-111-1/+1
* * Gave ModuleLoader some good lovin'lbsa712007-10-101-2/+2
* some refactoringMW2007-10-101-0/+1
* small bug fixMW2007-10-081-1/+1
* Code from Illumious Beltran (IBM) implementing more LSLSean Dague2007-10-051-0/+4
* Hollow prims (box only), thanks Gerard! Enjoydan miller2007-09-291-3/+10
* Terrain:Adam Frisby2007-09-251-3/+3
* * Now the OGS1GridServices has a LocalBackEndServices that it forwards intra-...lbsa712007-09-251-1/+0
* * Fixed Culture-variant parsing of config optionslbsa712007-09-251-6/+1
* * Added time dilation property to SceneAdam Frisby2007-09-241-0/+4
* * Fixed an issue where it chose the smaller rather than larger of the two num...Adam Frisby2007-09-241-1/+1
* * Renamed ScriptConsole to PluginConsole for clarityAdam Frisby2007-09-241-3/+3
* * Refactored the central update loop - now easier to work with. Switching fro...Adam Frisby2007-09-241-90/+158
* * Started major restructusing of comms to prepare for better grid and region ...lbsa712007-09-241-9/+9
* * Encapsulated all CommunicationsManager serviceslbsa712007-09-241-1/+1
* * Added TryGetAvatarByNamelbsa712007-09-241-0/+20
* long-lost fixes to physics -- proper physical avatar management on crossings, TPdan miller2007-09-241-2/+2
* * Purged 'Regions' code pending Agent layer grok.lbsa712007-09-231-13/+6
* * Slowly but surely working my way towards Regionality...lbsa712007-09-211-3/+14
* * Continued work on Region layerlbsa712007-09-211-19/+21
* * Removed unused RegenerateTerrain functionslbsa712007-09-211-54/+0
* * Removed unused LandRenegerated flaglbsa712007-09-211-12/+2
* * First example of moving stuff to a Region layerlbsa712007-09-211-4/+12
* * Continuing refactoring of presencelbsa712007-09-211-23/+16
* physics-related fixes; should stabilize border crossingsdan miller2007-09-211-1/+2
* * even more renaming and refactoring; the cleaning woman is on call.lbsa712007-09-201-13/+13
* * Some more presence refactoringlbsa712007-09-201-52/+47
* Rev 1971 : The Lbsa71 vintage commitlbsa712007-09-201-22/+23
* * moved SceneManager to RegionApplicationBaselbsa712007-09-201-0/+7
* * Added TryGetAvatar to SceneManagerlbsa712007-09-201-34/+50
* * Added AddToPhysicalScene and RemoveFromPhysicalScene and added to MakeAvata...lbsa712007-09-191-7/+3
* * Modernized ScriptManager to new interface-based module calls.lbsa712007-09-191-141/+143
* * Now at least we're not creating physActors for child agents.lbsa712007-09-181-9/+19
* RemoveAvatar called from scene.cs; implemented in ODE. Still issues with mul...dan miller2007-09-181-0/+4
* * Moved some commands from Scene into SceneManager so they could be used with...lbsa712007-09-171-76/+2
* Kill little green men on minimap if the avatar logs off.Dalien Talbot2007-09-111-0/+1