Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * Rig up enough infrastructure to actually perform a successful 'standalone' ↵ | Justin Clarke Casey | 2009-01-16 | 1 | -2/+9 |
| | | | | | | | | | teleport unit test with checks that the scene presence disappeared from sceneA and appeared in sceneB * However, I'm not convinced that the actual process in the test completely reflects reality, and a lot of stuff had to be rigged up (which should get resolved over time) | ||||
* | Eased the locking times of ScenePresences. No locks were removed, just the ↵ | diva | 2009-01-15 | 1 | -24/+31 |
| | | | | | | | | locking periods changed. * Added an additional lock in GetScenePresences() * Changed ForEachClient to use GetScenePresences() instead of the main ScenePresences dictionary, so that there is no need to lock. | ||||
* | * Add new unit test for simple teleport in a standalone. | Justin Clarke Casey | 2009-01-15 | 1 | -1/+3 |
| | | | | | | * Does not yet check results. | ||||
* | * Adjust log messages so that we don't get a CONNECTION BEGIN for ↵ | Justin Clarke Casey | 2009-01-14 | 1 | -25/+17 |
| | | | | | | | | notifications that won't actually lead to a client connection (because they are from a neighbouring teleport target that needs to trigger a child seeds adjustment on a child agent that has been kept around) | ||||
* | * Remove absolute position and authentication handler addition for incoming ↵ | Justin Clarke Casey | 2009-01-14 | 1 | -2/+0 |
| | | | | | | | | 'new user notifications' that have existing scene presences * The position will be reset if the connection turns out to be a root one, and since the client is already authenticated another authentication will not occur anyway | ||||
* | * minor: Change around more debugging messages | Justin Clarke Casey | 2009-01-14 | 1 | -6/+17 |
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* | * Do some log tweaking to better see incoming connection success (and failure) | Justin Clarke Casey | 2009-01-14 | 1 | -8/+11 |
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* | Easy on locking m_scenePresences in RequestTeleportLocation. With the extra ↵ | diva | 2009-01-14 | 1 | -4/+7 |
| | | | | locks of SceneGraph ScenePresences introduced in 7982, this was making TPs not close the agent in the departing region due to locking. That locking problem seemed to occur only in Linux/mono -- I suspect a mono bug here. | ||||
* | * Fix a few caps limiter that were causing problems | Teravus Ovares | 2009-01-13 | 1 | -2/+9 |
| | | | | | * Added a path for all sessionids to be logged off when a region secret is provided. (helps log-off dead agents). | ||||
* | * Removing set-time command since it doesn't actually do anything at all | Justin Clarke Casey | 2009-01-13 | 1 | -16/+0 |
| | | | | | | * If this was crucial to someone then it should be reinsertable as a module | ||||
* | Thank you kindly, Tlaukkan (Tommil) for a patch that: | Charles Krinke | 2009-01-11 | 1 | -0/+11 |
| | | | | | | | | | | | | | | | Fixed all NHibernate unit tests by implementing missing persistency methods, tables, columns and fixing bugs in the existing implementation. Two minor changes to classes outside NHibernate module: Added Scene instantiation for SceneObjectGroup in OpenSim.Data.Tests.BasicRegionTest as this was required by the NHibernate persistency. In the process added also mock constructor to Scene which only populates RegionInfo in the scene which is used by ScenePart.RegionUUID. NHibernate module is still in experimental state and has not been tested at opensim region or ugaim runtime configuration. Adding unit tests to build is not yet advisable nor using NHibernate module in any production setup. | ||||
* | * refactor: move url sending from scene to DialogModule | Justin Clarke Casey | 2009-01-08 | 1 | -23/+0 |
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* | * minor: Remove now unused SendEstateMessage... method in Scene I forgot ↵ | Justin Clarke Casey | 2009-01-08 | 1 | -18/+0 |
| | | | | from last commit | ||||
* | * refactor: move code to send a dialog to a user from scene to DialogModule | Justin Clarke Casey | 2009-01-08 | 1 | -12/+0 |
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* | * refactor: move code for sending a message to all users in a region to the ↵ | Justin Clarke Casey | 2009-01-08 | 1 | -28/+8 |
| | | | | DialogModule | ||||
* | * refactor: Make some direct IClientAPI calls go through the dialog module ↵ | Justin Clarke Casey | 2009-01-07 | 1 | -9/+9 |
| | | | | instead | ||||
* | * Move general alert code to DialogModule. | Justin Clarke Casey | 2009-01-07 | 1 | -28/+6 |
| | | | | | | * Should be a clean build - last failure looked like a mantis hiccup | ||||
* | * refactor: Establish DialogModule, move some alert code from Scene to here | Justin Clarke Casey | 2009-01-07 | 1 | -46/+11 |
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* | * refactor: Remove MakeHttpRequest wrapper method from Scene in favour of a ↵ | Justin Clarke Casey | 2009-01-07 | 1 | -18/+0 |
| | | | | direct call | ||||
* | * prune and regrade log messages relating to client login and logout | Justin Clarke Casey | 2009-01-06 | 1 | -10/+0 |
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* | * refactor: Remove the need to separately pass in the http listener to the ↵ | Justin Clarke Casey | 2009-01-06 | 1 | -6/+6 |
| | | | | scene - this is always available via CommsManager | ||||
* | * refactor: call AddHttpHandler() directly via CommsManager | Justin Clarke Casey | 2009-01-06 | 1 | -15/+0 |
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* | * refactor: call AddStreamHandler() directly via CommsManager | Justin Clarke Casey | 2009-01-06 | 1 | -10/+0 |
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* | * refactor: call AddLLSDHandler directly via CommsManager | Justin Clarke Casey | 2009-01-06 | 1 | -10/+0 |
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* | * refactor: drop AddXmlRpcHandler() from scene in favour of call via ↵ | Justin Clarke Casey | 2009-01-06 | 1 | -5/+0 |
| | | | | CommsManager | ||||
* | * Added a way for the sim stats reporter to say to the scene that the stats ↵ | Teravus Ovares | 2009-01-06 | 1 | -0/+1 |
| | | | | are illogical. | ||||
* | * Check in login service tests beachhead | Justin Clarke Casey | 2009-01-05 | 1 | -1/+0 |
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* | * Updates the sim stats module. Cleans out some of the rot. | Teravus Ovares | 2009-01-03 | 1 | -39/+39 |
| | | | | | | | * Adds a prototype web stats module which is disabled by default. It's functional with one report right now, however, the database structure may change, so I don't recommend enabling this to keep actual stats right now. I'll let you know when it's safe. * Adds Prototype for ajaxy web content * removed a warning or two. | ||||
* | Split agent updates into two messages: full update and position+camera ↵ | diva | 2009-01-03 | 1 | -2/+14 |
| | | | | update. They're both sent over HTTP PUT. The full update is sent on TPs, for now; later it will also be sent on region crossings. | ||||
* | Allow some values that are set in OpenSim.ini to be set from region config | Melanie Thielker | 2009-01-02 | 1 | -0/+20 |
| | | | | | | XML as well. | ||||
* | Major changes in interregion communications. This breaks compatibility with ↵ | diva | 2009-01-01 | 1 | -5/+16 |
| | | | | | | | | | older versions, and may result is all sorts of weirdnesses when interacting with sims in older versions. Changes: - Introducing synchronous Teleports. Now the receiving region calls back the sending region after the client has been made a root agent there, that is, after client sends CompleteMovement to the destination. - SendCloseAgent moved from OGS1 Remoting to RESTComms. | ||||
* | Update svn properties, minor formatting cleanup. | Jeff Ames | 2008-12-30 | 1 | -4/+4 |
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* | Final part for implementing SendChildAgentDataUpdate with modules. This is ↵ | diva | 2008-12-29 | 1 | -12/+29 |
| | | | | the part that uses the modules in Scene and related classes. This commit breaks compatibility of sim-sim SendChildAgentUpdates with older versions of OpenSim. | ||||
* | * Applying Nlin's NINJA Joint patch. v2. Mantis# 2874 | Teravus Ovares | 2008-12-26 | 1 | -2/+165 |
| | | | | | | | | | | * Thanks nlin! * To try it out, set ninja joints active in the ODEPhysicsSettings and use the example at: * http://forge.opensimulator.org/gf/download/frsrelease/142/304/demo-playground.tgz. * Don't forget to change the .tgz to .oar and load it with load-oar. | ||||
* | * Add a method to allow friendship offers to a logged in client from an ↵ | Justin Clarke Casey | 2008-12-23 | 1 | -1/+0 |
| | | | | offline user directly from the server | ||||
* | * refactor: Make gestures module register its own events too | Justin Clarke Casey | 2008-12-22 | 1 | -7/+0 |
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* | * Like most other modules, make the sound module register for its event ↵ | Justin Clarke Casey | 2008-12-22 | 1 | -4/+0 |
| | | | | directly, rather than needing Scene to know about it | ||||
* | Removing the region where the agent is in from the list of regions to close ↵ | diva | 2008-12-22 | 1 | -3/+6 |
| | | | | child agents. | ||||
* | * Re-implement packet tracking in IClientAPI so we can see what's going on ↵ | Teravus Ovares | 2008-12-21 | 1 | -0/+3 |
| | | | | in the client network in the simstats manager. This makes packets in per second, packets out per second, and unacked bytes work again in the simulator stats section. | ||||
* | This reduces DNS lookups in TPs by a factor of 4. Let's see if this fixes ↵ | diva | 2008-12-20 | 1 | -2/+2 |
| | | | | some of the crashes experienced by ppl in Europe connected to OSGrid. If DNS lookup does not resolve, they may experience a substantial increase in "Region not available", but they shouldn't crash. | ||||
* | * refactor: move sound trigger from scene into sepearate SoundModule | Justin Clarke Casey | 2008-12-19 | 1 | -19/+3 |
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* | * minor: Just some method commentary before turning to another subject | Justin Clarke Casey | 2008-12-19 | 1 | -2/+10 |
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* | * refactor: move saved named prims to xml2 method out into the serialization ↵ | Justin Clarke Casey | 2008-12-19 | 1 | -22/+0 |
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* | minor: Remove some serialization module scene wrappers | Justin Clarke Casey | 2008-12-19 | 1 | -28/+0 |
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* | * refactor: remove xml serialization wrappers from Scene | Justin Clarke Casey | 2008-12-19 | 1 | -16/+0 |
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* | * refactor: Rename IRegionSerialiser and move into interfaces namespace | Justin Clarke Casey | 2008-12-19 | 1 | -2/+2 |
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* | * refactor: Remove archiver module scene wrappers | Justin Clarke Casey | 2008-12-19 | 1 | -24/+0 |
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* | * refactor: Move tree code out into a separate module | Justin Clarke Casey | 2008-12-19 | 1 | -49/+38 |
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* | * refactor: move gestures code out from Scene into its own module | Justin Clarke Casey | 2008-12-18 | 1 | -45/+8 |
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* | * Added "show queues" command that shows throttling queues for all clients. | lbsa71 | 2008-12-18 | 1 | -1/+1 |
| | | | | | *** This only works for LLCLientView at the moment *** |