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authorJustin Clarke Casey2009-01-13 17:01:57 +0000
committerJustin Clarke Casey2009-01-13 17:01:57 +0000
commitfeba3cc3ff1f651bebdf06f53df40643ed742542 (patch)
treed8ff980bd9dcad671ec1db27df284994600027be /OpenSim/Region/Environment/Scenes/Scene.cs
parent* minor: Add a couple of code comments about enabling httpserver logging (diff)
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* Removing set-time command since it doesn't actually do anything at all
* If this was crucial to someone then it should be reinsertable as a module
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs16
1 files changed, 0 insertions, 16 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 37ff645..09eb0e6 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -80,8 +80,6 @@ namespace OpenSim.Region.Environment.Scenes
80 /// TODO: Possibly stop other classes being able to manipulate this directly. 80 /// TODO: Possibly stop other classes being able to manipulate this directly.
81 public SceneGraph m_sceneGraph; 81 public SceneGraph m_sceneGraph;
82 82
83 private int m_timePhase = 24;
84
85 /// <summary> 83 /// <summary>
86 /// Are we applying physics to any of the prims in this scene? 84 /// Are we applying physics to any of the prims in this scene?
87 /// </summary> 85 /// </summary>
@@ -245,11 +243,6 @@ namespace OpenSim.Region.Environment.Scenes
245 get { return StatsReporter.getLastReportedSimFPS(); } 243 get { return StatsReporter.getLastReportedSimFPS(); }
246 } 244 }
247 245
248 public int TimePhase
249 {
250 get { return m_timePhase; }
251 }
252
253 public string DefaultScriptEngine 246 public string DefaultScriptEngine
254 { 247 {
255 get { return m_defaultScriptEngine; } 248 get { return m_defaultScriptEngine; }
@@ -3356,15 +3349,6 @@ namespace OpenSim.Region.Environment.Scenes
3356 3349
3357 #region Other Methods 3350 #region Other Methods
3358 3351
3359 /// <summary>
3360 ///
3361 /// </summary>
3362 /// <param name="phase"></param>
3363 public void SetTimePhase(int phase)
3364 {
3365 m_timePhase = phase;
3366 }
3367
3368 public virtual void StoreAddFriendship(UUID ownerID, UUID friendID, uint perms) 3352 public virtual void StoreAddFriendship(UUID ownerID, UUID friendID, uint perms)
3369 { 3353 {
3370 m_sceneGridService.AddNewUserFriend(ownerID, friendID, perms); 3354 m_sceneGridService.AddNewUserFriend(ownerID, friendID, perms);