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path: root/OpenSim/Region/Environment/Scenes/Scene.cs (unfollow)
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2008-05-25* Refactor: Collapses parts of different code paths in scene used when deleti...Justin Clarke Casey1-26/+26
2008-05-24* Refactor: Collapse some multiple remove object pathsJustin Clarke Casey1-42/+29
2008-05-24* Refactor: Remove some unused methods in Scene/InnerSceneJustin Clarke Casey1-5/+0
2008-05-24* Refactor: Change previous commits Object methods to SceneObject methods ins...Justin Clarke Casey1-8/+8
2008-05-24* Refactor: Renaming various *Entity*() methods to *Object*() methods on the ...Justin Clarke Casey1-8/+20
2008-05-24* Refactor: Push some dictionary initialization down from Scene into InnerSceneJustin Clarke Casey1-6/+5
2008-05-24* Get the xml2 entities serialization representation in the archiver moduleJustin Clarke Casey1-2/+2
2008-05-24This enables return from the parcel object owner display.Teravus Ovares1-0/+1
2008-05-23IRCBridgeModule (and ChatModule before the refactoring) didn't succeed in Dr Scofield1-1/+2
2008-05-23*Refactor of the LandManagementModule that allows OpenSim to run without itmingchen1-27/+8
2008-05-23Thank you kindly, Melanie, for a patch which:Charles Krinke1-1/+1
2008-05-22* minor: Remove unused variables causing warnings in SceneJustin Clarke Casey1-7/+7
2008-05-22* Plug in stubbed out archiver moduleJustin Clarke Casey1-4/+23
2008-05-22make VS compile Scene.csSean Dague1-1/+1
2008-05-22don't trust appearance assetid, instead do an inventorySean Dague1-2/+1
2008-05-22* Refactor: Move enhancement of version string with operating system informat...Justin Clarke Casey1-16/+1
2008-05-22* Fix circular dependency from last checkin by passing version as a parameter...Justin Clarke Casey1-6/+6
2008-05-21* Send VersionInfo string instead of the hardcoded Scene string to the "About...Justin Clarke Casey1-2/+5
2008-05-21* Sets backup bool volatile for extra protection against two backup processes...Teravus Ovares1-1/+1
2008-05-21* This update causes the backup process to run in a separate thread.Teravus Ovares1-3/+13
2008-05-20From: Jeremy Bongio <jbongio@us.ibm.com>Sean Dague1-4/+4
2008-05-19fix crash in standalone mode for initial appearance setupSean Dague1-3/+9
2008-05-19i can haz pantz?Sean Dague1-16/+15
2008-05-18Formatting cleanup, minor refactoring. Fixed some comparisons of value types...Jeff Ames1-13/+4
2008-05-18* Group type stuff. Nothing spectacular. two packets, sorta almost semi half...Teravus Ovares1-0/+1
2008-05-17while this doesn't fix the initial no pants issue in grid (which still baffle...Sean Dague1-17/+16
2008-05-16Minor cleanup.Jeff Ames1-17/+6
2008-05-16Formatting cleanup.Jeff Ames1-131/+131
2008-05-15testing avatar appearance as a user serviceSean Dague1-10/+12
2008-05-14* Comitting 0001271: [PATCH] Refactor permissions to fully allow stacking per...Teravus Ovares1-10/+0
2008-05-14* Refactored IConfigSource into Physics plug-ins and Scene. We can get rid of...Teravus Ovares1-1/+5
2008-05-14* Refactor: Remove SceneObjectGroup.GetScenePresences() in favour of a direct...Justin Clarke Casey1-1/+1
2008-05-13* Refactor: Stop exposing the inner scene's ScenePresence dictionary directly...Justin Clarke Casey1-3/+4
2008-05-13*Complete redo of the permissions modulemingchen1-3/+10
2008-05-13* Implemented ChildAgentDataUpdate throttle multiplier based on an inaccurate...Teravus Ovares1-2/+37
2008-05-12* If a region running in grid mode fails to login to the grid service, startu...Justin Clarke Casey1-0/+7
2008-05-11* Added NPCModule and NPCAvatar classes for NPCs. Primitive, but we can grow ...Adam Frisby1-1/+9
2008-05-10* More OutPacket refactors.Teravus Ovares1-6/+4
2008-05-09* Valid Sculpted prim now collide properly.Teravus Ovares1-1/+1
2008-05-08*Added all the permission checks to the sceneexternalchecks and modified perm...mingchen1-4/+4
2008-05-07* Increasing ScenePresences locking to prevent race conditions such as those ...Justin Clarke Casey1-71/+97
2008-05-07*Added SceneExternalChecks.cs that is used to manage checking the results of ...mingchen1-2/+5
2008-05-06* Cleaning up code, making it conform to OpenSim standards.Adam Frisby1-19/+14
2008-05-05* Refactor: Break out permissions code into a separate region PermissionsModuleJustin Clarke Casey1-17/+17
2008-05-05* Just some tidy up and documentation before I make my first ever attempt to ...Justin Clarke Casey1-17/+11
2008-05-04* Implemented DIE_AT_EDGE and Temporary objects don't save to the database.Teravus Ovares1-0/+19
2008-05-04*Fixed up EstateManagementModule to the module standard - no more packets all...mingchen1-13/+1
2008-05-03*Moved EstateManager into a region modulemingchen1-13/+1
2008-05-03* Committing some collision stuffs that I'm working on.Teravus Ovares1-6/+7
2008-05-02* Small fixes to Scene.csAdam Frisby1-10/+5