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path: root/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs (follow)
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* Start of trying to make Region/Scene more modular. MW2007-08-281-89/+3
* A bit more work on prim building related code. Think most of the building too...MW2007-08-211-8/+4
* Shift and Drag copying should now work correctly. [This was one of those stup...MW2007-08-211-6/+6
* Can now turn on/off server side permission checking (on prim editing etc) fro...MW2007-08-211-190/+1
* The regionUUID is now being passed to the datastore calls.MW2007-08-201-1/+1
* Instant Messages between users in the same region should actually now work.MW2007-08-201-2/+2
* small clean up.MW2007-08-191-0/+14
* Sqlite datastore should now save the textures and extraparams data (used by s...MW2007-08-191-1/+20
* Had to rename Rotation in SceneObjectGroup to GroupRotation to stop conflict ...MW2007-08-161-1/+2
* * Introduced IScriptHost as an interface to fetching object data from scripts.lbsa712007-08-161-3/+3
* Taking Prims (SceneObjectGroups) in and out of inventory should now work and ...MW2007-08-161-25/+82
* The 'Party Party Groupie Groupie Life is a game' commit:lbsa712007-08-151-1/+1
* More work on inventory, can now create other inventory types, like Clothes an...MW2007-08-151-26/+34
* * Permissions! - You can now only perform certain functions (such as editing ...Adam Frisby2007-08-151-15/+27
* preliminary support for editing notecards and scripts. MW2007-08-141-9/+0
* Start of inventory items, when you upload a texture the data will now be stor...MW2007-08-141-1/+1
* added Sample OnObjectGrab event to SceneEventManager for script engines to s...MW2007-08-131-0/+5
* Few small fixesMW2007-08-101-1/+1
* Start of replacing the old SceneObject/Primitive classes with the new versions.MW2007-08-091-93/+91
* * encapsulated firstname/lastname on ScenePresencelbsa712007-08-061-2/+2
* * Attempted to Fix an issue whereby X and Y coordinates on terrain brushes we...Adam Frisby2007-08-011-6/+6
* Deleting objects should now work. But beware they aren't send to your trash f...MW2007-07-291-1/+37
* Should now have version 0.1 of our new ruth default avatar. At the moment, yo...MW2007-07-271-1/+1
* Start of the OpenSim library , for now only contains a few textures. MW2007-07-251-1/+1
* * Fixed an issue where Terrain brushes may not update correctly.Adam Frisby2007-07-251-1/+10
* * Users doing terraforming should see updates instantly now.Adam Frisby2007-07-241-2/+2
* * SendLayerData overload including coords now uses patch number rather than c...Adam Frisby2007-07-241-6/+3
* * Some work in progress code: Inventory cache, start of inventory server/serv...MW2007-07-221-1/+71
* * Renamed terrain functions to match OpenSim naming styles.Adam Frisby2007-07-211-6/+6
* * Assortment of Console changes - console messages are now grouped into modul...Adam Frisby2007-07-201-1/+1
* Sculpted Prims should now work. MW2007-07-181-0/+16
* * Readjusted strength of the terrain brushes from seconds / 100.0 to seconds ...Adam Frisby2007-07-171-6/+6
* *Renamed ParcelManager to LandManagermingchen2007-07-161-2/+2
* changed to native line ending encodingSean Dague2007-07-161-618/+618
* *Fixed bug that incorrectly tabulated 'others' prims on a parcelmingchen2007-07-161-0/+23
* Hijacked simpleApp again (sorry lbsa71, guess I should create my own simpleAp...MW2007-07-151-2/+1
* Removed the reference to ClientManager from scene, as scene really shouldn't ...MW2007-07-151-9/+7
* Added AddPreCompiledScript method to ScriptManager.MW2007-07-141-0/+1
* Chat/Shout/etc should be working againMW2007-07-131-0/+6
* Prim Copying (both CTRL+D and shift-drag) should now work.MW2007-07-131-38/+46
* Fixed a number of bugs in the local InstantMessage handling, sending InstantM...MW2007-07-121-2/+4
* Hopefully texturing prims should now work correctly.MW2007-07-111-1/+12
* Gird mode in sugilite should now work in so far as you should be able to logi...MW2007-07-101-1/+1
* * some follow up renaming of members et c.lbsa712007-07-091-1/+1
* * Introduced ClientManager for great justice.lbsa712007-07-091-41/+43
* Done a little bit of renaming in primitive.cs and on a few events in IClientAPI.MW2007-07-091-2/+2
* * Begun work on Primitive Duplication. Not hooked up yet, but theoretically c...Adam Frisby2007-07-091-0/+33
* * Bugfix with instant message handlers. Looking at implementing grid IM serve...Adam Frisby2007-07-081-4/+10
* * Missed a line - IM support in local simulator should now work.Adam Frisby2007-07-081-1/+1
* * Added instant message support for the local region. Grid support forthcoming.Adam Frisby2007-07-081-0/+24