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My fork of OpenSim for IG and MG, called SledjChisl.
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Scene.Inventory.cs
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*
== The "right name and place" commit ==
lbsa71
2007-10-05
1
-1
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+1
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Hollow prims (box only), thanks Gerard! Enjoy
dan miller
2007-09-29
1
-2
/
+7
*
* Started major restructusing of comms to prepare for better grid and region ...
lbsa71
2007-09-24
1
-7
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+7
*
* Continuing refactoring of presence
lbsa71
2007-09-21
1
-2
/
+2
*
* even more renaming and refactoring; the cleaning woman is on call.
lbsa71
2007-09-20
1
-2
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+2
*
* Some more presence refactoring
lbsa71
2007-09-20
1
-410
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+415
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* Modernized ScriptManager to new interface-based module calls.
lbsa71
2007-09-19
1
-63
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+71
*
fixing me some line endings
Sean Dague
2007-09-17
1
-427
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+427
*
hooked up sdague new sqlite asset database provider to the old asset system. ...
MW
2007-09-10
1
-2
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+2
*
ODE: added support for Phantom flag. Presently you need to add 1024 to Objec...
dan miller
2007-09-09
1
-4
/
+5
*
Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace s...
MW
2007-08-28
1
-1
/
+1
*
Start of trying to make Region/Scene more modular.
MW
2007-08-28
1
-1
/
+4
*
Deleted a few old files that are no longer used.
MW
2007-08-27
1
-5
/
+0
*
Another attempt to fix the image sending bug (next week, I intend to rewrite ...
MW
2007-08-26
1
-23
/
+23
*
Scripts are now copied into a prim (ie new copy placed in the prim) rather th...
MW
2007-08-24
1
-8
/
+6
*
Updated sqlite3.dll to version 3.4.2
MW
2007-08-24
1
-0
/
+3
*
Added RemovePrim method to the physics plugins interface.
MW
2007-08-23
1
-0
/
+14
*
Added OnRemoveScript(uint localID, LLUUID itemID) event , trigged when a scri...
MW
2007-08-22
1
-0
/
+20
*
Added forgotten file.
MW
2007-08-22
1
-2
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+2
*
Start of Task Inventory (ie prim's inventory). For now, you can only move scr...
MW
2007-08-22
1
-2
/
+30
*
Added OnRezScript event to Scene.EventManager.Which the script engine should ...
MW
2007-08-21
1
-2
/
+42
*
Can now turn on/off server side permission checking (on prim editing etc) fro...
MW
2007-08-21
1
-0
/
+325