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path: root/OpenSim/Region/Environment/Scenes/EventManager.cs (follow)
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* * This sends collision events to the script engine. Teravus Ovares2008-06-051-1/+37
* Mantis#1439. Thank you kindly, Melanie for a patch thatCharles Krinke2008-06-041-0/+13
* * Fixes a bug saving the current sun phase to the estate_settings file.Teravus Ovares2008-06-021-0/+15
* * Fixed a dangling event hook that I added.Teravus Ovares2008-05-301-0/+12
* Thank you kindly, Melanie for a patch for script resetCharles Krinke2008-05-261-0/+12
* Adding OnChatBroadcast event logic to EventManager providing Dr Scofield2008-05-261-0/+16
* * A hacky Top Scripts display. It isn't accurate as far as ms accounting, ho...Teravus Ovares2008-05-251-0/+15
* * Fixes endless loop in the Land Module when selecting any object.Teravus Ovares2008-05-241-10/+11
* IRCBridgeModule (and ChatModule before the refactoring) didn't succeed in Dr Scofield2008-05-231-2/+16
* *Refactor of the LandManagementModule that allows OpenSim to run without itmingchen2008-05-231-0/+89
* i've refactored the ChatModule into two modules: ChatModule and IRCBridgeModule.Dr Scofield2008-05-231-0/+18
* * Going to the C# syntactic sugar way of handling the backup event delegates.Teravus Ovares2008-05-211-8/+2
* * This update causes the backup process to run in a separate thread.Teravus Ovares2008-05-211-2/+8
* move SceneEvents.cs to EventManager.cs, as that's actuallySean Dague2008-05-201-0/+637