| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
| |
client
|
|
|
|
|
|
|
|
| |
DeleteGroup() (except that is didn't lock the parts, which was a potential race condition)
* Removed fake delete code from LSL_Api.SetFlexi - this code was never activiated anyway and didn't appear to make much sense on the surface
|
| |
|
|
|
|
|
|
| |
* Not nulling out parts and the root part allows the code to be simplified
|
|
|
|
|
|
|
|
|
|
| |
* This renders RootPart == null checks useless - the replacement is to check SOG.IsDeleted. However, in many cases this will not be necessary since updates to deleted parts
will not be sent to the client
* This should remove any remaining race conditions where an object is deleted while another thread is yet to obtain the root part to perform some operation
* Doing this is probably a necessary prerequisite to moving to a model without a separate SOG and SOP
* Unfortunately it's not possible to eliminate all RootPart == null checks since in some contexts it is currently used to check whether an object was created successfully
|
| |
|
| |
|
|
|
|
|
|
| |
the deleting of other, valid objects
|
|
|
|
|
|
|
|
| |
Add rezzing time to objects. Add Object return and traffic fields to land
database. Add plumbing for auto return. Implement auto return.
Contains a migration. May contain nuts.
|
| |
|
| |
|
|
out to a separate class
|