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* More work on trying to get AvatarFactoryModule to play nicely with multiple t...MW2008-02-141-63/+80
* Added "better" multi thread handling to AvatarFactoryModule, which uses Event...MW2008-02-141-23/+120
* * Removed some catch-all-ignores from UDPServer in an attempt to look for #305.Adam Frisby2008-02-141-1/+2
* * Tree Populator Module, use "script tree" to make a growing tree in your sim.Adam Frisby2008-02-141-0/+246
* * Made new Framework.Constants class, added RegionSize member.Adam Frisby2008-02-142-2/+133
* Revert the index -> Add changes made in AvatarFactoryModule previously. It a...Justin Clarke Casey2008-02-141-2/+2
* * Patch from Dr Schofld's (IBM). In his own wordsJustin Clarke Casey2008-02-131-1/+3
* Added some locks on the cache Dictionary in AvatarFactoryModule.MW2008-02-131-10/+25
* * Fix for mantis 522. However, I would be a little surprised if this code di...Justin Clarke Casey2008-02-131-3/+3
* * Renamed and moved avatar appearance config keys. Everyone who has appearanc...Tedd Hansen2008-02-111-2/+2
* Clean up logging calls using String.Format explicitlyJeff Ames2008-02-102-3/+3
* * In the most basic situations, ClientView and ScenePresence no longer leak m...Justin Clarke Casey2008-02-092-4/+10
* Mostly debugging verbosity which I shall very shortly comment out.Justin Clarke Casey2008-02-093-3/+15
* small bit of refactoring, MW2008-02-081-4/+9
* * Chasing down memory leak where memory used by a client is not returned on c...Justin Clarke Casey2008-02-061-7/+31
* Converted logging to use log4net.Jeff Ames2008-02-057-107/+77
* * Refactored the sound calls to SceneObjectPart Teravus Ovares2008-02-051-0/+324
* Added copyright statements.Jeff Ames2008-02-053-2/+86
* First part of avatar persistence, currently only really works in standalone m...MW2008-02-042-12/+268
* * Chat Message format patch from kinoc (#443) Thanks!Adam Frisby2008-02-041-2/+19
* Thank you very much, Kinoc for : Moved the Listener loop try/catch to a bette...Charles Krinke2008-02-021-8/+17
* Thank you, Kinoc for the ChatModule.cs updates.Charles Krinke2008-02-011-75/+491
* revert last IRC bridge changes as this broke chat on my test environment.Sean Dague2008-01-311-80/+23
* * setting some readonlieslbsa712008-01-311-1/+1
* Thanks kinoc for your improved IRC Gateway patch as referenced in mantis issu...Teravus Ovares2008-01-291-23/+80
* First part of changing prim's permission flags to use the correct enum (libsl...MW2008-01-161-1/+1
* * Added Agent Time, Pending Downloads, and made Agent Updates/Sec actually ac...Teravus Ovares2008-01-161-0/+3
* * Mother of all commits:Adam Frisby2008-01-153-3/+3
* Thank you, Kinoc for adding: When accessing slower web sites or proxy servicesCharles Krinke2008-01-121-1/+1
* * Removed unneeded and uneeded debug messagelbsa712008-01-081-2/+0
* * changed form Debug to Verbose on Texture sendinglbsa712008-01-031-1/+1
* * Added removal of TextureSenders and UserTextureDownloadService on agent lea...lbsa712008-01-032-2/+31
* Set svn:eol-style.Jeff Ames2008-01-032-232/+232
* * Some work on TextureDownloadModulelbsa712008-01-033-214/+236
* * Trying to address TextureSender issueslbsa712008-01-021-32/+43
* * Re-wrote IM that sends the friend request so that it displays the name of t...Teravus Ovares2008-01-022-5/+12
* * You can add and remove a friend in standalone now within the same simulator...Teravus Ovares2008-01-012-34/+186
* * Added graceful remote script server connection error handlingTeravus Ovares2007-12-301-2/+2
* * Fixed References in Prebuild so the project compilesTeravus Ovares2007-12-301-3/+40
* * Applied Melanie's same instance IM fix. This will make IMs work within the...Teravus Ovares2007-12-301-4/+6
* * Optimized usingslbsa712007-12-277-188/+191
* * AssetServerBase: _ProcessRequest is now called GetAssetlbsa712007-12-271-1/+1
* * This update includes a wide range of changes to the ODEPlugin for avatar mo...Teravus Ovares2007-12-261-1/+9
* * Removed redundant code in RestService.csAdam Frisby2007-12-182-4/+2
* textures that fit in one packet expect the packet number to be 1. You clear t...Brian McBee2007-12-181-1/+1
* make it so prims don't relay into IRCSean Dague2007-12-171-4/+2
* ignore Primitive for the IRC relaySean Dague2007-12-171-1/+3
* From Michael Osias (IBM)Sean Dague2007-12-131-11/+38
* Minor cleanupJeff Ames2007-12-131-4/+0
* Fix for #176 (... doesn't appear in chat bubbles). This also gets the viewer ...Jeff Ames2007-12-131-46/+15