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* * Applying patches from Melanie to cover permissions module. Thanks!Adam Frisby2008-05-141-0/+9
* * Adding the very bare minimum for the client to register user as having the ...Teravus Ovares2008-05-141-0/+6
* Formatting cleanup.Jeff Ames2008-05-143-41/+35
* * Refactored OutPacket out of ScenePresence Teravus Ovares2008-05-141-0/+9
* * Refactored OutPacket and FirstName/LastName out of Friends Module.Teravus Ovares2008-05-141-0/+10
* *Locked objects can now be unlockedmingchen2008-05-131-1/+1
* *Locked objects now delete after accepting warning as expectedmingchen2008-05-131-9/+9
* * Applying Mantis #970 - Revert brush does stupid things. Thanks tglion for f...Adam Frisby2008-05-131-2/+2
* *Complete redo of the permissions modulemingchen2008-05-135-378/+545
* my last patch didn't actually get the sun to possition correctly, butSean Dague2008-05-121-3/+5
* move the sun based on localtime instead of utc. Now it won't set for me atSean Dague2008-05-121-4/+10
* From: Alan M Webb <awebb@vnet.ibm.com>Justin Clarke Casey2008-05-121-22/+53
* Update svn properties.Jeff Ames2008-05-112-763/+763
* * Un-break the NPC avatar.. you know.. the one that sits in your sim and ...Teravus Ovares2008-05-111-0/+5
* * Added NPCModule and NPCAvatar classes for NPCs. Primitive, but we can grow ...Adam Frisby2008-05-112-0/+759
* *Land/Parcel upates are now correct with a significant movement by the Clientmingchen2008-05-092-10/+1
* * Minor tweak to TerrainChannelAdam Frisby2008-05-092-7/+8
* *Added all the permission checks to the sceneexternalchecks and modified perm...mingchen2008-05-082-43/+59
* *Fixed bug causing Object Duplication to not correctly follow permissionsmingchen2008-05-071-1/+4
* *Added CanRunScript to SceneExternalChecksmingchen2008-05-071-0/+2
* *Added SceneExternalChecks.cs that is used to manage checking the results of ...mingchen2008-05-071-1/+10
* From: Alan M Webb <awebb@vnet.ibm.com>Justin Clarke Casey2008-05-071-47/+179
* De-tabify source.Jeff Ames2008-05-061-3/+3
* *LLClientView is now pushed the EstateSettings instead of pulling it from the...mingchen2008-05-063-17/+66
* * Cleaning up code, making it conform to OpenSim standards.Adam Frisby2008-05-064-194/+166
* * Refactor: Break out permissions code into a separate region PermissionsModuleJustin Clarke Casey2008-05-053-3/+701
* *Standardized the Land module by removing all references to libsecondlife.pac...mingchen2008-05-052-227/+38
* Update svn properties.Jeff Ames2008-05-042-552/+552
* * Reformatted EstateManagementModuleAdam Frisby2008-05-041-61/+48
* * Updating some file locations.Adam Frisby2008-05-042-2/+2
* *Fixed a mistake in the EstateManagementModule that messed up the trunk.mingchen2008-05-041-29/+1
* *Fixed up EstateManagementModule to the module standard - no more packets all...mingchen2008-05-042-497/+196
* * Cleaned up code in Terrain, Tree and Map modules.Adam Frisby2008-05-0327-344/+271
* *Moved EstateManager into a region modulemingchen2008-05-031-0/+744
* * For your fragging desire, damage enabled land works, but watch out!, life d...Teravus Ovares2008-05-031-0/+5
* * Rolled back a few changes.Adam Frisby2008-05-0114-55/+56
* * Spring cleaning on Region.Environment. Adam Frisby2008-05-0114-56/+55
* * Cleaned namespaces of entire solution. OpenSim directories now correspond w...Adam Frisby2008-05-017-7/+6
* Update svn properties. Minor formatting cleanup.Jeff Ames2008-05-0147-6986/+6986
* * Adding unit test support to Environment for modules.Adam Frisby2008-05-011-0/+59
* * Spring cleaned a bunch of '//TODO: unused' marked functions.Adam Frisby2008-04-301-33/+0
* * Cruft removal step #1. Cleaning Modules directory.Adam Frisby2008-04-3010-371/+346
* * Commiting a bunch of missed files.Adam Frisby2008-04-3044-0/+6589
* * Previous commit managed to miss some files despite me hitting 'Select all'.Adam Frisby2008-04-302-0/+443