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My fork of OpenSim for IG and MG, called SledjChisl.
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Age
Files
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...
*
* refactor: Making some of the serialization names consistent, both within th...
Justin Clarke Casey
2008-06-21
4
-21
/
+52
*
* Remove redundant <scene> tag from individual object xml representation
Justin Clarke Casey
2008-06-21
1
-7
/
+19
*
* Remove a bug I created in r5171 where taking an object would terminate the ...
Justin Clarke Casey
2008-06-21
2
-0
/
+16
*
* minor: start saving current prims xml to an objects/ directory in the archive
Justin Clarke Casey
2008-06-21
1
-1
/
+1
*
* Adds Region ban capability to Regions. You access this by going to World->...
Teravus Ovares
2008-06-21
2
-1
/
+90
*
Mantis#1543. Thank you kindly, Jonc for a patch that:
Charles Krinke
2008-06-19
2
-4
/
+81
*
* Refactors call to OutPacket out of AssetCache and into LLClientView
Teravus Ovares
2008-06-18
1
-0
/
+4
*
Minor formatting cleanup.
Jeff Ames
2008-06-18
2
-27
/
+27
*
* Refactor: Move the responsibility for applying physics and sending the init...
Justin Clarke Casey
2008-06-17
1
-32
/
+1
*
* refactor: Remove largely duplicate code from SceneXmlLoader.CreatePrimFromX...
Justin Clarke Casey
2008-06-17
1
-25
/
+1
*
Update svn properties.
Jeff Ames
2008-06-17
2
-187
/
+187
*
* Increase WEBMAP tile jpeg quality.
Teravus Ovares
2008-06-17
1
-1
/
+29
*
* Fix a bug in the archiver where I didn't realize a shape still needs its de...
Justin Clarke Casey
2008-06-16
1
-3
/
+8
*
* Enables binary data in BaseHttpServer with 'image' in content type.
Teravus Ovares
2008-06-16
1
-1
/
+80
*
* Allow archiver to save and load objects within other objects to arbitrary l...
Justin Clarke Casey
2008-06-16
1
-31
/
+99
*
* refactor: Fission ArchiveWriteRequest into prepare and execute classes
Justin Clarke Casey
2008-06-16
4
-40
/
+96
*
* Refactor: Break out AssetsRequest to a separate file in the Archiver module
Justin Clarke Casey
2008-06-16
2
-68
/
+111
*
* Enables maptile display in grid mode for simulators that are not on the sam...
Teravus Ovares
2008-06-14
1
-1
/
+3
*
Update svn properties, clean up formatting, refactor out duplicate hard-coded...
Jeff Ames
2008-06-13
2
-5
/
+5
*
* Split the World Map code into a module.
Teravus Ovares
2008-06-12
1
-0
/
+239
*
* refactor: For new objects, move attach to backup to occur when adding to a ...
Justin Clarke Casey
2008-06-12
1
-3
/
+2
*
* refactor: rename CreatePrimFromXml to CreatePrimFromXml2
Justin Clarke Casey
2008-06-12
1
-3
/
+10
*
*Parcel Prim Count Maximums moved to their own functions so modules can overr...
mingchen
2008-06-11
4
-4
/
+69
*
Update svn properties. Formatting cleanup.
Jeff Ames
2008-06-10
2
-13
/
+12
*
Potential Fix #1 for 0001392: Shift+Drag now causes an unhandled 'Object refe...
mingchen
2008-06-07
1
-3
/
+9
*
* This wraps the autopilot request to the client's sit response. An interes...
Teravus Ovares
2008-06-06
1
-0
/
+1
*
Update svn properties.
Jeff Ames
2008-06-05
1
-25
/
+25
*
* refactor: rename now inaccurate textureUuids to assetUuids
Justin Clarke Casey
2008-06-05
1
-5
/
+5
*
* exprimental: Export and reimport all items within a prim except Objects
Justin Clarke Casey
2008-06-05
4
-13
/
+34
*
* Change archiver 'textures' dir back to 'assets'
Justin Clarke Casey
2008-06-05
4
-7
/
+7
*
* Dearchive using assets metadata rather than assuming everything is a texture
Justin Clarke Casey
2008-06-04
3
-19
/
+199
*
Update svn properties.
Jeff Ames
2008-06-04
1
-129
/
+129
*
* Start writing out assets metadata file for archiver
Justin Clarke Casey
2008-06-04
2
-17
/
+132
*
Formatting cleanup, minor refactoring, svn properties.
Jeff Ames
2008-06-04
6
-94
/
+94
*
* experimental: archive out and reload textures within a prim's inventory
Justin Clarke Casey
2008-06-03
1
-0
/
+9
*
* Change single assets/ archiver directory to be textures/ instead
Justin Clarke Casey
2008-06-03
3
-6
/
+5
*
* experimental: Once we've received all the required assets from the asset se...
Justin Clarke Casey
2008-06-02
1
-1
/
+13
*
* experimental: Make OpenSim archiver save and reload all prim textures when ...
Justin Clarke Casey
2008-06-02
1
-2
/
+11
*
* Fixes a bug saving the current sun phase to the estate_settings file.
Teravus Ovares
2008-06-02
2
-2
/
+10
*
Update svn properties.
Jeff Ames
2008-06-01
1
-45
/
+45
*
* Fix build break by eliminating remaining IScenePermissions references - mus...
Justin Clarke Casey
2008-06-01
1
-3
/
+1
*
* Updates permission module so that GenericCommunicationPermission returns tr...
Teravus Ovares
2008-06-01
1
-2
/
+3
*
* Enable loading of textures in OpenSim archives with load-oar/save-oar
Justin Clarke Casey
2008-05-31
1
-2
/
+0
*
* Put in preparatory code to restore whole prim textures on archive load
Justin Clarke Casey
2008-05-31
3
-3
/
+35
*
* If you check fixed sun, in the estate tools 'terrain tab', the sun will fix...
Teravus Ovares
2008-05-30
1
-1
/
+8
*
* You can set the sun phase via the estate tools now. It doesn't persist a...
Teravus Ovares
2008-05-30
1
-15
/
+16
*
* Hook up archive loading to load in prim xml data
Justin Clarke Casey
2008-05-30
4
-19
/
+57
*
* Crudely migrate SceneXmlLoader into the Serializer module
Justin Clarke Casey
2008-05-30
3
-4
/
+276
*
* Successfully pick out prims.xml file from archive
Justin Clarke Casey
2008-05-30
4
-5
/
+78
*
* Read all files from tar archive
Justin Clarke Casey
2008-05-30
2
-11
/
+55
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