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* * Added a check for Infinite or NaN values before updating a heightfield. Thi...Adam Frisby2008-07-281-0/+4
* * Remove dumb bug I put in which meant that an archive save would never compl...Justin Clarke Casey2008-07-252-2/+10
* renaming the increasingly ill-named ChatFromViewerArgs to OSChatMessageDr Scofield2008-07-251-2/+2
* Patch #9155 (Mantis #1793)Melanie Thielker2008-07-251-0/+3
* Add GetGroupPowers() and a dictionary to hold them to ClientView andMelanie Thielker2008-07-251-0/+5
* *Added CommandIntentions that is used to describe a console commands hazard. ...mingchen2008-07-253-16/+16
* refactored LandData to use properties, and cleaned up the naming onSean Dague2008-07-234-114/+114
* Update svn properties. Formatting cleanup. Remove a compiler warning.Jeff Ames2008-07-233-44/+44
* Changed it so the avatar's rotation is now sent as part of a full avatar upda...MW2008-07-231-1/+1
* Refactor the packet scheduling out of ClientView. Add intelligentMelanie Thielker2008-07-221-3/+11
* * Give new uuids to all the objects loaded in from an archive.Justin Clarke Casey2008-07-211-6/+6
* Mantis#1544. Thank you kindly, Jonc, for a patch that:Charles Krinke2008-07-211-2/+8
* * minor: stick filename being loaded/saved from in save/load xml/oar informat...Justin Clarke Casey2008-07-211-3/+1
* * minor: change misleading 'all assets found' message to instead tell how man...Justin Clarke Casey2008-07-214-23/+35
* added experimental packet tracker (LLPacketTracker.cs), which can be told to ...MW2008-07-211-2/+7
* Fix prim link numbers (Mantis #1781)Melanie Thielker2008-07-191-4/+4
* Patch to fix saving of estate managers list loaded during migration.Melanie Thielker2008-07-181-1/+2
* Patch adds bool IsManager(LLUUID) to IEstateModule.Melanie Thielker2008-07-181-0/+12
* * refactor: break out sog loading code into two parts so that post-deserializ...Justin Clarke Casey2008-07-184-23/+20
* Patch #9151Melanie Thielker2008-07-184-79/+180
* * On an archive load, make the master avatar the owner of all scene objects f...Justin Clarke Casey2008-07-141-0/+11
* * For now, when loading an archive all the existing scene objects get deleted...Justin Clarke Casey2008-07-141-0/+5
* Patch #9150Melanie Thielker2008-07-142-9/+78
* Patch #9149Melanie Thielker2008-07-142-49/+29
* Patch #9147Melanie Thielker2008-07-143-66/+84
* * Actually persist restored archives to the database - wasn't actually doing ...Justin Clarke Casey2008-07-133-8/+19
* * Elminate most of the debugging log output from the archive commandsJustin Clarke Casey2008-07-125-33/+35
* * On archive loading, tell the user how many objects we are ignoring because ...Justin Clarke Casey2008-07-123-8/+19
* * Make archive default tar file modes more permissiveJustin Clarke Casey2008-07-121-1/+1
* * Start compressing archivesJustin Clarke Casey2008-07-124-34/+30
* Patches #9143 and #9144 (Mantis #1723)Melanie Thielker2008-07-121-1/+1
* * Oops, turn off permissions debugging I stupidly hardcodedJustin Clarke Casey2008-07-111-1/+1
* * Put an info entry in the log if permissions are being bypassedJustin Clarke Casey2008-07-111-1/+10
* corrected the params types on IClientAPI.SendParcelMediaCommand. the command ...MW2008-07-091-1/+1
* * Don't fail the archive operation if exceptions are encountered while analyz...Justin Clarke Casey2008-07-081-34/+42
* * Added experimental SendParcelMediaCommand and SendParcelMediaUpdate to ICli...lbsa712008-07-081-1/+11
* * Changed casing of some archaic methods to conform with code standardslbsa712008-07-084-25/+25
* * Start scripts loaded from an archiveJustin Clarke Casey2008-07-074-9/+24
* * switch terrain archiving to raw32 rather than png to avoid unnecessary post...Justin Clarke Casey2008-07-071-1/+1
* * In archiver, scan scripts for embedded asset uuids and save these outJustin Clarke Casey2008-07-061-1/+39
* * refactor: archiver code clean up so that it's more readable for the next fu...Justin Clarke Casey2008-07-061-20/+43
* * extend archiving asset analysis to clothingJustin Clarke Casey2008-07-041-9/+9
* * On archiving, analyze body parts and save textures referenced from themJustin Clarke Casey2008-07-041-1/+20
* * refactor: break out archiver's combined sync-async asset request routine re...Justin Clarke Casey2008-07-041-25/+37
* * On client login, send only one terrain patch at a time (with pauses) instea...Justin Clarke Casey2008-07-032-4/+10
* *.Raw files should now be loadable using "terrain load-tile" functionalitymingchen2008-07-031-2/+61
* *Parcel Claim date is no longer Epoch (Jan 1, 1970). Now shows the actual cre...mingchen2008-07-031-1/+2
* * Allow archiver to operate even if there are 0 scene objects to saveJustin Clarke Casey2008-07-022-18/+14
* * Start writing out control file in archive. Only contains version informati...Justin Clarke Casey2008-07-022-1/+36
* * Twiddle with archive asset extensions yet againJustin Clarke Casey2008-07-022-45/+45