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path: root/OpenSim/Region/Environment/Modules/World/WorldMap/MapImageModule.cs (follow)
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* This changeset is the step 1 of 2 in refactoringDr Scofield2009-02-061-2/+2
* Mantis#2860. Thank you kindly, Thomax for a patch that:Charles Krinke2008-12-211-1/+1
* * minor: Make some 'startup config failed to load' log messages more consistentJustin Clarke Casey2008-11-061-2/+2
* Add a module selection option for the MapImage Module as wellMelanie Thielker2008-09-241-0/+6
* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-40/+39
* Update svn properties, formatting cleanup.Jeff Ames2008-08-281-1/+1
* * Homer's amazing terrain MapTileRenderer. Thanks Homer!Teravus Ovares2008-08-221-180/+23
* Update svn properties, formatting cleanup.Jeff Ames2008-08-191-46/+18
* * maptile - just flatten it.. we'll worry about projection later.. Teravus Ovares2008-08-181-4/+7
* * Slightly better implementation of prim volume drawing on the maptile using ...Teravus Ovares2008-08-181-10/+177
* * Maptile prim volume drawing change from manually drawing the rectangles usi...Teravus Ovares2008-08-181-20/+65
* * Text/comment cleanup in MapImageModuleTeravus Ovares2008-08-181-30/+6
* Fix another compiler warning, based on a patch submitted by Leaf. (bug #1978)Jeff Ames2008-08-181-76/+78
* Formatting cleanup.Jeff Ames2008-08-181-6/+6
* * Turned on the MapImageModule as opposed to the code in Scene for generating...Teravus Ovares2008-08-171-3/+409
* Update svn properties.Jeff Ames2008-05-041-166/+166
* * Cleaned up code in Terrain, Tree and Map modules.Adam Frisby2008-05-031-0/+167