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* This changeset is the step 1 of 2 in refactoringDr Scofield2009-02-061-2/+2
| | | | | | | | | | | | | | | | | | | | OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!
* Minor formatting cleanup.Jeff Ames2009-02-021-1/+1
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* * Adding the Tree module configuration options to OpenSim.ini.exampleTeravus Ovares2009-02-021-9/+57
| | | | | | | * Adding an option to use the tree module to manage the trees in the simulator (grow/reproduce/die) * Setting it to off by default in an effort to reduce the number of threads in use by default * You can also turn it on in a 'one off' way with 'tree active true' on the console. To 'one off' turn it off, it's 'tree active false'. The permanent way to do that, however is in the opensim.ini.
* * refactor: Move tree code out into a separate moduleJustin Clarke Casey2008-12-191-7/+9
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* Make newly created prims be the correct groupMelanie Thielker2008-11-171-1/+1
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* Attachments, attachments, and, did I say attachments?Melanie Thielker2008-11-071-1/+1
| | | | | | Too many fixes to list.
* * refactor: rename SendKiPrimitive to SendKillObject since this appears more ↵Justin Clarke Casey2008-10-141-1/+1
| | | | descriptive of what it actually does
* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-19/+18
| | | | | | | * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
* Update svn properties, formatting cleanup, fix a couple compiler warnings.Jeff Ames2008-08-151-6/+6
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* Refactor: Make the tree creation function take a UUID for the ownerMelanie Thielker2008-08-141-5/+12
| | | | | | Change the tree populator module to supply a sensible value
* * Refactor: Collapse some multiple remove object pathsJustin Clarke Casey2008-05-241-1/+1
| | | | | | * Push some delete functionality into InnerScene to match what's already there for adding objects
* * Refactor: Change previous commits Object methods to SceneObject methods ↵Justin Clarke Casey2008-05-241-1/+1
| | | | instead, on the basis that this is less likely to cause confusion with c#'s base object type
* * Refactor: Renaming various *Entity*() methods to *Object*() methods on the ↵Justin Clarke Casey2008-05-241-1/+1
| | | | basis that they all take SOG parameters to improve code readability for now
* * Cleaned up code in Terrain, Tree and Map modules.Adam Frisby2008-05-031-6/+3
| | | | | | | * Fixed a bug with Terragen loader where it would do bad things on a non 256x256 sized terrain. Now loads the array correctly. * Moved MapImageModule.cs to Modules/World/WorldMap * Changed Location.RegionHandle to use Helpers.GetUlong instead of doing it ourselves.
* * Rolled back a few changes.Adam Frisby2008-05-011-2/+2
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* * Spring cleaning on Region.Environment. Adam Frisby2008-05-011-2/+2
| | | | | | | * Converted a large number of read-only fields to be actually, readonly. * Reformatted code sections. * Removed redundant code.
* * Cleaned namespaces of entire solution. OpenSim directories now correspond ↵Adam Frisby2008-05-011-1/+1
| | | | with namespaces.
* Update svn properties. Minor formatting cleanup.Jeff Ames2008-05-011-250/+250
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* * Cruft removal step #1. Cleaning Modules directory.Adam Frisby2008-04-301-40/+43
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* * Previous commit managed to miss some files despite me hitting 'Select all'.Adam Frisby2008-04-301-0/+248
* Attached.