Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * Refactor: Collapse some multiple remove object paths | Justin Clarke Casey | 2008-05-24 | 1 | -1/+1 |
| | | | | | | * Push some delete functionality into InnerScene to match what's already there for adding objects | ||||
* | * Refactor: Change previous commits Object methods to SceneObject methods ↵ | Justin Clarke Casey | 2008-05-24 | 1 | -1/+1 |
| | | | | instead, on the basis that this is less likely to cause confusion with c#'s base object type | ||||
* | * Refactor: Renaming various *Entity*() methods to *Object*() methods on the ↵ | Justin Clarke Casey | 2008-05-24 | 1 | -1/+1 |
| | | | | basis that they all take SOG parameters to improve code readability for now | ||||
* | * Cleaned up code in Terrain, Tree and Map modules. | Adam Frisby | 2008-05-03 | 1 | -6/+3 |
| | | | | | | | * Fixed a bug with Terragen loader where it would do bad things on a non 256x256 sized terrain. Now loads the array correctly. * Moved MapImageModule.cs to Modules/World/WorldMap * Changed Location.RegionHandle to use Helpers.GetUlong instead of doing it ourselves. | ||||
* | * Rolled back a few changes. | Adam Frisby | 2008-05-01 | 1 | -2/+2 |
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* | * Spring cleaning on Region.Environment. | Adam Frisby | 2008-05-01 | 1 | -2/+2 |
| | | | | | | | * Converted a large number of read-only fields to be actually, readonly. * Reformatted code sections. * Removed redundant code. | ||||
* | * Cleaned namespaces of entire solution. OpenSim directories now correspond ↵ | Adam Frisby | 2008-05-01 | 1 | -1/+1 |
| | | | | with namespaces. | ||||
* | Update svn properties. Minor formatting cleanup. | Jeff Ames | 2008-05-01 | 1 | -250/+250 |
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* | * Cruft removal step #1. Cleaning Modules directory. | Adam Frisby | 2008-04-30 | 1 | -40/+43 |
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* | * Previous commit managed to miss some files despite me hitting 'Select all'. | Adam Frisby | 2008-04-30 | 1 | -0/+248 |
* Attached. |