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path: root/OpenSim/Region/Environment/Modules/World/Serialiser/SerialiserModule.cs (follow)
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* * Start scripts loaded from an archiveJustin Clarke Casey2008-07-071-2/+2
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* Added "save-prims-xml2 <PrimName> <FileName>", as we were lacking a method ↵MW2008-07-011-0/+5
| | | | to save a single primitive or small group of them. This command will save all prims in the current scene that name matches the "PrimName" parameter. The saved file is in standard xml2 format, so can be loaded using load-xml2
* move along, nothing to see here. just a couple of lazy variables.Dr Scofield2008-06-271-2/+4
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* * refactor: Making some of the serialization names consistent, both within ↵Justin Clarke Casey2008-06-211-4/+4
| | | | | | | | their pairings and with the others * This does make some of the names less ideal than others - this should change in the future
* Formatting cleanup, minor refactoring, svn properties.Jeff Ames2008-06-041-9/+9
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* * Hook up archive loading to load in prim xml dataJustin Clarke Casey2008-05-301-0/+5
| | | | | | * This now has equivalent functionality to load-xml2 - no asset data is restored yet
* * Crudely migrate SceneXmlLoader into the Serializer moduleJustin Clarke Casey2008-05-301-2/+33
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* * Updating some file locations.Adam Frisby2008-05-041-1/+1
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* * Rolled back a few changes.Adam Frisby2008-05-011-7/+7
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* * Spring cleaning on Region.Environment. Adam Frisby2008-05-011-7/+7
| | | | | | | * Converted a large number of read-only fields to be actually, readonly. * Reformatted code sections. * Removed redundant code.
* * Cleaned namespaces of entire solution. OpenSim directories now correspond ↵Adam Frisby2008-05-011-1/+0
| | | | with namespaces.
* Update svn properties. Minor formatting cleanup.Jeff Ames2008-05-011-168/+168
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* * Commiting a bunch of missed files.Adam Frisby2008-04-301-0/+169