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authorJustin Clarke Casey2008-06-21 21:20:59 +0000
committerJustin Clarke Casey2008-06-21 21:20:59 +0000
commit908d91be78038832945eec5c4d05c71ab64e3680 (patch)
treed7274271c36fa557c0b22833e614e2e122922d6c /OpenSim/Region/Environment/Modules/World/Serialiser/SerialiserModule.cs
parent* Remove redundant <scene> tag from individual object xml representation (diff)
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* refactor: Making some of the serialization names consistent, both within their pairings and with the others
* This does make some of the names less ideal than others - this should change in the future
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World/Serialiser/SerialiserModule.cs')
-rw-r--r--OpenSim/Region/Environment/Modules/World/Serialiser/SerialiserModule.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Serialiser/SerialiserModule.cs b/OpenSim/Region/Environment/Modules/World/Serialiser/SerialiserModule.cs
index c7c8e39..01f6301 100644
--- a/OpenSim/Region/Environment/Modules/World/Serialiser/SerialiserModule.cs
+++ b/OpenSim/Region/Environment/Modules/World/Serialiser/SerialiserModule.cs
@@ -112,14 +112,14 @@ namespace OpenSim.Region.Environment.Modules.World.Serialiser
112 SceneXmlLoader.SavePrimsToXml2(scene, fileName); 112 SceneXmlLoader.SavePrimsToXml2(scene, fileName);
113 } 113 }
114 114
115 public void LoadGroupFromXml2String(Scene scene, string xmlString) 115 public void LoadGroupFromXml2(Scene scene, string xmlString)
116 { 116 {
117 SceneXmlLoader.LoadGroupFromXml2String(scene, xmlString); 117 SceneXmlLoader.LoadGroupFromXml2(scene, xmlString);
118 } 118 }
119 119
120 public string SavePrimGroupToXML2String(SceneObjectGroup grp) 120 public string SaveGroupToXml2(SceneObjectGroup grp)
121 { 121 {
122 return SceneXmlLoader.SavePrimGroupToXML2String(grp); 122 return SceneXmlLoader.SaveGroupToXml2(grp);
123 } 123 }
124 124
125 public List<string> SerialiseRegion(Scene scene, string saveDir) 125 public List<string> SerialiseRegion(Scene scene, string saveDir)