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path: root/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs (follow)
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* Mantis#1406. Thank you kindly, Xantor for a patch that:Charles Krinke2008-05-281-1/+1
* Thank you kindly, Melanie for a patch for script resetCharles Krinke2008-05-261-0/+2
* * Adds Top Colliders when using ODE. Access it from the estate tools/debug tab.Teravus Ovares2008-05-251-1/+5
* This enables return from the parcel object owner display.Teravus Ovares2008-05-241-0/+1
* * Group type stuff. Nothing spectacular. two packets, sorta almost semi half...Teravus Ovares2008-05-181-0/+7
* * Tweaked patch mantis 1302 and committing it.Teravus Ovares2008-05-171-1/+16
* * Adding the very bare minimum for the client to register user as having the ...Teravus Ovares2008-05-141-0/+6
* * Refactored OutPacket out of ScenePresence Teravus Ovares2008-05-141-0/+9
* * Refactored OutPacket and FirstName/LastName out of Friends Module.Teravus Ovares2008-05-141-0/+10
* *Complete redo of the permissions modulemingchen2008-05-131-1/+1
* Update svn properties.Jeff Ames2008-05-111-720/+720
* * Un-break the NPC avatar.. you know.. the one that sits in your sim and ...Teravus Ovares2008-05-111-0/+5
* * Added NPCModule and NPCAvatar classes for NPCs. Primitive, but we can grow ...Adam Frisby2008-05-111-0/+716