Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * Add just enough to allow the scene presences test to establish a new user ↵ | Justin Clarke Casey | 2008-11-19 | 1 | -2/+0 |
| | | | | connection (though not yet an actual ScenePresence) | ||||
* | Megapatch. :) Fix skull attachment editing. Streamline Object terse updates. | Melanie Thielker | 2008-10-18 | 1 | -0/+9 |
| | | | | | | | | Add rezzing time to objects. Add Object return and traffic fields to land database. Add plumbing for auto return. Implement auto return. Contains a migration. May contain nuts. | ||||
* | Remove the cruft of accessing a private member of another module's class | Melanie Thielker | 2008-09-13 | 1 | -0/+10 |
| | | | | | | | from DataSnapshot and replace it with a best practices approach, making it much less dependent on the land module's internal structure and types. | ||||
* | * This is the fabled LibOMV update with all of the libOMV types from JHurliman | Teravus Ovares | 2008-09-06 | 1 | -6/+6 |
| | | | | | | | * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke. | ||||
* | refactored LandData to use properties, and cleaned up the naming on | Sean Dague | 2008-07-23 | 1 | -2/+2 |
| | | | | | | | the properties a bit to be more consistant with other objects (having things like .Name .Description, etc). | ||||
* | *Parcel Prim Count Maximums moved to their own functions so modules can ↵ | mingchen | 2008-06-11 | 1 | -0/+16 |
| | | | | override the default method of calculating how many prims a parcel can have. | ||||
* | This enables return from the parcel object owner display. | Teravus Ovares | 2008-05-24 | 1 | -0/+7 |
| | | | | | There's some oddness with the parcel counts, but if you can get past the oddness, you can return objects under an owner that you have permission to return. | ||||
* | *Refactor of the LandManagementModule that allows OpenSim to run without it | mingchen | 2008-05-23 | 1 | -850/+28 |
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* | Formatting cleanup. | Jeff Ames | 2008-05-16 | 1 | -4/+4 |
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* | *Complete redo of the permissions module | mingchen | 2008-05-13 | 1 | -2/+15 |
| | | | | | | *Removed hardcoded permissions checks *Added permissions checks where needed | ||||
* | *Land/Parcel upates are now correct with a significant movement by the Client | mingchen | 2008-05-09 | 1 | -10/+0 |
| | | | | | *Moved OnSignificantClientMovement to where it is supposed to be - SceneEvents and not ScenePresence | ||||
* | *LLClientView is now pushed the EstateSettings instead of pulling it from ↵ | mingchen | 2008-05-06 | 1 | -7/+2 |
| | | | | | | | the scene...more to standards *LandChannel no longer requires libsecondlife.Packets (it should have never needed it in the first place) | ||||
* | * Cleaning up code, making it conform to OpenSim standards. | Adam Frisby | 2008-05-06 | 1 | -181/+153 |
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* | *Standardized the Land module by removing all references to ↵ | mingchen | 2008-05-05 | 1 | -3/+3 |
| | | | | libsecondlife.packets | ||||
* | * Rolled back a few changes. | Adam Frisby | 2008-05-01 | 1 | -15/+15 |
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* | * Spring cleaning on Region.Environment. | Adam Frisby | 2008-05-01 | 1 | -15/+15 |
| | | | | | | | * Converted a large number of read-only fields to be actually, readonly. * Reformatted code sections. * Removed redundant code. | ||||
* | Update svn properties. Minor formatting cleanup. | Jeff Ames | 2008-05-01 | 1 | -999/+999 |
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* | * Cruft removal step #1. Cleaning Modules directory. | Adam Frisby | 2008-04-30 | 1 | -186/+178 |
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* | * Commiting a bunch of missed files. | Adam Frisby | 2008-04-30 | 1 | -0/+1008 |