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path: root/OpenSim/Region/Environment/Modules/World/Archiver/AssetsDearchiver.cs (follow)
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* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-3/+3
* Formatting cleanup.Jeff Ames2008-08-181-23/+23
* * Put extensions on all assets in an archiveJustin Clarke Casey2008-06-261-4/+3
* * Remove all use of asset.InvType, as outlined in mailing list discussionJustin Clarke Casey2008-06-231-3/+0
* Update svn properties. Formatting cleanup.Jeff Ames2008-06-101-6/+6
* Update svn properties.Jeff Ames2008-06-051-25/+25
* * exprimental: Export and reimport all items within a prim except ObjectsJustin Clarke Casey2008-06-051-4/+8
* * Change archiver 'textures' dir back to 'assets'Justin Clarke Casey2008-06-051-1/+1
* * Dearchive using assets metadata rather than assuming everything is a textureJustin Clarke Casey2008-06-041-0/+184