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path: root/OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs (follow)
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* - add OpenSim.Framework.AssetMetadata class. AssetBase is now composed of itMike Mazur2009-02-041-8/+8
* Mantis #2133Melanie Thielker2008-09-061-1/+1
* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-6/+6
* * Oops, add landmarks to region archive loading/savingJustin Clarke Casey2008-08-301-1/+7
* Formatting cleanup.Jeff Ames2008-08-181-21/+21
* Update svn properties. Formatting cleanup. Remove a compiler warning.Jeff Ames2008-07-231-1/+1
* * minor: change misleading 'all assets found' message to instead tell how man...Justin Clarke Casey2008-07-211-15/+8
* * Elminate most of the debugging log output from the archive commandsJustin Clarke Casey2008-07-121-1/+1
* * Experiment with not bothering with a seperate assets metadata file - extrac...Justin Clarke Casey2008-06-271-1/+1
* * Put extensions on all assets in an archiveJustin Clarke Casey2008-06-261-5/+5
* * Remove all use of asset.InvType, as outlined in mailing list discussionJustin Clarke Casey2008-06-231-1/+0
* Update svn properties. Formatting cleanup.Jeff Ames2008-06-101-7/+6
* * exprimental: Export and reimport all items within a prim except ObjectsJustin Clarke Casey2008-06-051-6/+23
* * Change archiver 'textures' dir back to 'assets'Justin Clarke Casey2008-06-051-4/+4
* Update svn properties.Jeff Ames2008-06-041-129/+129
* * Start writing out assets metadata file for archiverJustin Clarke Casey2008-06-041-0/+129